资源列表
MapEdit
- 本人以前自己写的2D游戏编辑器,包含场景编辑,技能编辑,道具编辑,脚本编辑等
neoengine-0.8.2
- NeoEngine is an Open Source platform independent 3D game engine written in C
2004090922145324951
- 传奇登陆器属于HeroM2引擎登陆器,可进行远程加载列表读取也可以单击编辑添加游戏与IP地址-Legend landers landers are HeroM2 engine, can be read remotely load the list can also click Edit to add games and IP addresses
C2Water
- CAST II Delphi 3D游戏引擎,这个游戏引擎为开源代码(三)-CAST II Delphi
Horde3D_SDK_1.0.0_Beta5
- 一个开放跨平台的,基于opengl的游戏引擎-a game engine based on opengl
Eyas3D-Source
- 一个3D坦克游戏的源代码,源代码主要采用Ogre这个3d引擎编写的-A 3D tank game source code, source code used mainly to write this 3d engine in Ogre
Kinect-MS-sdk
- 安装Kinect2.0到window8或者以上的SDK文件,开发体感游戏(Install Kinect2.0 to window8 or more SDK files to develop a sense of somatic game)
教师端1109
- Unity引擎,教师端用于分发课件,类似于服务器(The Unity engine, the teacher is used to distribute courseware)
TDDT
- 游戏源码 开放的源码大家学习参考。基于as3.0的-game source
TexCube
- Direct3D 纹理 通过过滤纹理来创建一个更光滑的图象-Direct3D texture by filtering to create a more smooth texture image
FXAA
- Nvidia开发的基于图像处理的抗锯齿源码.-The development of image processing based on Nvidia antialiasing code.
CSA(szy0syz)
- 年代无从追随了。最稳定的Win端支持64骑-No age to follow. The most stable Win end support 64 ride