资源列表
caihong
- Rainbow source it is real!!!彩虹源代码-Rainbow source it is real!!!Rainbow source it is real!!!Rainbow source
WPFGameTutorial_PartI
- 主要通过WPC针对游戏动画进行制作,可以使人物实现跑动,施法场景制作等。-Game animation
OgreOde-WalkingCharacter
- 用OgreOde创建一个会走动的角色,以ogre为渲染引擎,ode为物理引擎的第一步。-Will move with OgreOde create a role for the rendering engine to ogre, ode physics engine for the first step.
Maya-game
- 传奇的复活:Maya专业游戏实例精解 本书通过开发实例介绍了使用maya技术开发游戏的过程。-Legend of the resurrection: Maya fine solution instances of professional game development examples presented by the book using maya technology development process of the game.
virtools-
- virtools simple exemple
DNSM2
- DNS解析 的 M2引擎工具 私服的你懂的。。pb11.5写的
code
- Some code with Ogre3D
J2ME
- 本章实现了一个单屏幕飞机游戏,讲解了 2D 游戏的策划和架构设计,这些设计侧重在单屏手机游戏上。之后对程序设计以及游戏商用化进行了更深层次的讨论,包括游戏定制、版权保护和游戏框架等内容。-This chapter implements a single-screen aircraft games, 2D games to explain the planning and architectural design, the design focused on a single screen ph
word
- VC++的游戏UI步骤详解,附有图片代码,初学游戏设计者可参考一番-VC++ Detailed procedure of the game UI, with a picture code, novice game designers can refer to some
Game3D
- 游戏中的自由摄像机假设,代码中附有详解,合适初学者-Free game camera assumption, the code with Detailed, suitable for beginners
Game3D
- 游戏中的地形渲染,代码中附有详解,适合初学者-Game terrain rendering, code with Detailed, suitable for beginners
gamen
- 游戏中的碰撞检测系统,代码中附有讲解,适合初学者-Game collision detection system, the code with explanation for beginners