资源列表
hgeGame
- 利用HGE游戏引擎制作的拼图游戏,非常适合初学者使用,有一定的参考价值。看完源码你会发现这个是可以扩展地~你可以把他改造的更高级,另附 引擎教程和中文文档。是我8个小时的杰作~-Making use of HGE puzzle game engine is very suitable for beginners, there is some reference value. Read the source you will find that this can be extended to- y
EventMgr
- 事件管理器C++写的,可用于游戏开发中LUA-Event Manager written in C++, LUA can be used for game development
MUD.Game.Programming
- 资料:MUD.Game.Programming-Information: MUD.Game.Programming
Physics.for.Game.Programmers
- 资料Beginning.Math.and.Physics.for.Game.Programmers-Data Beginning.Math.and.Physics.for.Game.Programmers
Programming
- 还好Core.Techniques.And.Algorithms.in.Game.Programming-Fortunately Core.Techniques.And.Algorithms.in.Game.Programming
Beginning.3D.Game.Programming
- 不错,Beginning.3D.Game.Programming-Yes, Beginning.3D.Game.Programming
Beginning.C.Game.Programming
- Beginning C++ Game Programming
GPUgc-Source-25.03.2007
- algorithm generating terrain rendering
QQ
- 用javascr ipt写的实现qq类似功能的脚本 用于unity3d这套游戏引擎上-Using javascr ipt to write a scr ipt to achieve similar functionality qq The game engine for unity3d
Engine
- 2D test game engine, 2d layer render, sound
Taiga
- Test game engine, openGL render, font, direct music
PACREngine
- Test game engine on C++, font and OpenGL render