资源列表
Risen_Force_Online_-_Engine__Client___Server_Sour
- RF Online Source Code
NIJIA2SOURCE
- Ogre游戏引擎制作的游戏源码,实现了人物移动,联网功能。-Ogre game engine made the game source code, to achieve the figures move, networking.
PostProcess.tar
- Postprocess manager based on Irrlicht game engine
heaven-25547
- Client sample based on SlimDX sdk. just for study
SDLRef
- sdl跨平台2D游戏引擎的使用接口说明书-sdl cross-platform 2D game engine using the interface specifications
Flag
- flag的实现,效果很棒,代码简洁经典。-flag implementation, the results were fantastic.
SoftShadows
- softshadow的实现,很有借鉴意义,游戏编程的可参考一下。-softshadow realization of referential significance, game programming can reference.
mapEdit
- 一个地图编辑器,提供给大家学习学习,-Map editor
New3DSLoader
- 一个加载3DS文件的程序示例,代码简洁,是新手学习的好资料。-A 3DS file loading procedure example, the code simple, a novice to learn good information.
3dEngine
- 3D 游戏 Engine using GL_NV_fragment_program shaders code-3D Game Engine using GL_NV_fragment_program shaders code
aiguard
- Torque引擎 怪物 AI 简单实现! 自动守卫 跟踪,攻击!-Simple Implementation of Torque engine monster AI! Automatic guard tracking, attack!
StarLoster
- 使用HGE自己编写的一个飞行躲避游戏,主要测试了使用HGE游戏引擎的模块碰撞检测,不过为了像一个游戏也做了相应的一些小功能。-Use HGE own preparation of a flight to avoid the game, mainly testing the use of HGE game engine collision detection module, but like a game to have done some small functions correspondin