资源列表
Roleplaying
- 角色扮演游戏引擎的设计原理 角色扮演游戏引擎的设计原理 角色扮演游戏(RPG)是深受广大游戏迷们喜爱的一种游戏, 它以独特的互动性和故事性吸引了无数的玩家。-Role-playing game engine design principle
DBSRV
- tantra-dbsrv version 3.2-tantra-dbsrv version 3.2.0.0
3DGameEngineArchitecture
- 3d game design book this is ebook
Game_loops
- Here are some basic examples of a few types of game loops
3D_game_engine
- 一个高性能的3D游戏引擎源码,利用该引擎可以开发出速度性能都很好的3D游戏。-A high-performance 3D game engine source code, can be developed using the engine speed is very good 3D game performance.
crashtest
- 3D汽车撞击模拟物理引擎示例,自带的exe可以运行;物理引擎独立精简,简单易懂,适合初学者研究。-Car Physics
Counter-Strike-1.6-patch36_to_protocol48
- Counter-Strike-1.6-patch v 36 to protocol v48
3DGameProgram
- 3D游戏开发基础,配套代码。 有书中的所有例子。-3D game development base, supporting code. There are all examples of the book.
3D_Game_Engine_Programming
- Are you interested in learning how to write your own game engines? With "3D Game Engine Programming" you can do just that. You ll learn everything you need to know to build your own game engine as a tool that is kept strictly separate from any specif
GDISprite
- Example of the game engine.
77433633zuma
- ZUMA - source code download-ZUMA- source code download
1592003516
- 3d game engine development