资源列表
BattleCity
- 这是一款模仿小时候个个都爱玩的坦克大战游戏,内部代码很详细,对学习游戏编程的人有很大帮组。-This is an imitation of a child everybody Tankedaizhan playing games, the internal code in great detail, learning the game programming to help people have a great group.
qddown
- 益智类游戏:拼图游戏,简单好玩。C++语言。-C++
llk
- 连连看游戏相信大家都知道吧,一个休闲益智游戏,用VC++写的连连看游戏也不错哦,虽然功能没那么强大,但至少实现的了大部分功能,只不过没有声音,另外还有一个连连看外挂程序,学习vc++游戏编程的朋友很有用处。-Lianliankan game I think we all know, a casual puzzle game, with VC++ to write the Lianliankan games Oh well, although the feature is not so stron
Rect
- 比较经典的俄罗斯方块游戏VC++的源代码,它可以设置区域大小,也就是方块几行几列,游戏难度级别,方块样式选择等,小时候我们经常玩的游戏,现在还有不少在玩。VC6下通过编译。-Comparison of the classic Tetris game VC++ source code, it can set the size of the region, that is, a few boxes a few lines out, the game difficulty level, style s
VCGames
- 学习vc++编写小游戏很不错的参考实例,包括扫雷、俄罗斯方块、拼图、贪食蛇、推箱子和连连看+外挂等小游戏的源代码,开发环境是VC++ 6.0 。-To learn vc++ to prepare a good game of reference examples, including mine clearance, the Russian box, puzzles,贪食蛇, Sokoban and Lianliankan+ plug-in game, such as source code, d
SuDoKu
- 数独,比较好玩,大家可以试试,有好几个难度-Sudoku, more fun, you can try, there are several difficult
Boxman
- Brew下实现的一个推箱子小游戏,希望能对大家Brew都学习提供帮助-Brew achieve a Sokoban game, I hope we can all learn to help Brew
hnt_src
- VC++汉诺塔算法的实现,动态移动图形。汉诺塔是一个遥远的古代传说故事,至于讲的是什么,这个大家可以另查资料,这里不多说。研究汉诺塔问题,可以帮助你理解C++数组与算法的一些技巧,还是有必要参考的。-VC++ Tower of Hanoi algorithm, dynamic mobile graphics. Tower of Hanoi is an ancient legends of the distant, as to what is said, you can also check th
VC7luosifam
- 这个是VC7.0开发的俄罗斯方块 .非常好玩哦-This is the development of the Russian box VC7.0. Oh, very fun
snake
- VC++新手写的贪吃蛇游戏,界面和功能都比较粗糙,希望对于初学者有所帮助。其实通过这种小游戏的编写,你会学到很多和游戏无关的东西,这就是学习编程一个提高的过程,程序不在简单与复杂,关键是这种结果的背后你能得到多少你不知道的东西。-VC++ new handwritten Snake game, interface and features are relatively rough, want to be helpful for beginners. In fact, through the pr
CatCatchRat
- VC++游戏猫捉老鼠源代码,感觉挺不错的-VC++ source code of cat and mouse game, feeling very good
Snake
- 贪吃蛇游戏 操作方法: 键盘方向键控制蛇的运动方向。 蛇吃到食物时,计分器会加10分,同时蛇身加长一截。 窗口左上角显示当前分数。 如果蛇碰撞到自身或窗口边界,报出分数,游戏结束。 编写思路: 容器对象actors:索引 对象 类名 0 分数 Score 1 食物 Food 2 蛇头 SnakeHead (Snake类的子类) 3 蛇身(蛇的第二截) Snake 4 蛇身(蛇的第三截)