资源列表
backgammon-game
- 网络五子棋游戏编程源码,具备存盘功能以及网络对战。利于做课程设计-Internet backgammon game programming source code, with archiving capabilities, and online play. Curriculum design is conducive to doing
JAVA游戏的毕业设计
- 一个关于游戏的毕业设计 打飞机的,背景可以移动,有关头,有奖励,有一架飞机带跟踪,很简单,各位不要笑话我,发上来主要照顾毕业设计危险的XD -A graduation on the game hit the aircraft, and background can be moved, the head, have a reward, a plane with a track, is very simple, you do not laugh at me, made up mainly
mazes
- 一个C++的迷宫小游戏,益智的过关的游戏,可以供大家初步学习C++;基本的代码已实现。-A C++ maze games, puzzle games cross the border, can be used for all preliminary study C++ basic code has been achieved.
24点游戏,利用递归法
- 24点游戏,利用递归法,在vc DOS环境下运行结果,可实现多张牌多点数功能-24-point game, the use of recursion in vc DOS environment, the results can be multi-functional cards and more points
bashuma
- 用三种不同的搜索算法解决八数码问题,使得通过最短的路径和最小的消耗到达目标状态。-Three different search algorithms to solve the problem eight digital, making the shortest path and minimum through the consumption of the state to reach the target.
Mytetris
- J2SE自己编写的俄罗斯方块小游戏,供初学者练习-J2SE their Tetris game written for beginners to practice
VCPP_snake
- MFC贪吃蛇游戏,原创,VC++6.0下编译通过。这一款为MFC经典例子,采用view/documents结构。-MFC Snake game, original, VC++6.0 under the compiler.
Snake-Xenzia-c-code
- 简单游戏全代码 传统的贪吃蛇游戏代码 勾起你的回忆-so easy
skyblue_Rect
- VISUALE C++ 实现的俄罗斯方块程序 ,程序注释很详细,看不懂的话 可以参考Visual_C++经典游戏程序设计 这本书-VISUALE C++ implementation of the Tetris program, the program is very detailed notes, you can not read the words of the classic reference Visual_C++ game programming book
TanChiShe
- 在VC++环境下开发的贪吃蛇游戏,大家已经非常熟悉了,想知道这是怎么实现的吗?可以研究一下。-In VC++ development environment Snake game, we have been very familiar with, would like to know is how to achieve it? You can look at.
guess-game
- 猜数字可以算是一种益智类小游戏,一般两个人玩,也可以由一个人和电脑玩,可以在纸上、在网上都可以玩。这种游戏规则简单,但可以考验人的严谨和耐心。 这个游戏的规则比较简单,一般两个人玩,一方出数字,一方猜。出数字的人要想好一个没有重复数字的4位数,不能让猜得人知道。猜的人就可以开始猜。每猜一个数字,出数者就要根据这个数字给出几A几B,其中A前面的数字表示位置正确的数的个数,而B前的数字表示数字正确而位置不对的数的个数。 -Numberguess can be regarded as a pu
MINE
- 扫雷游戏源代码,开发平台为vs2008,只实现了初级难度的扫雷-Minesweeper source code, development platform for the vs2008, only to achieve the primary difficulty of mine clearance