资源列表
opengl&Win32
- Opengl开发的一个小程序。 介绍了OpenGL的初始化和绘制图形以及旋转模型的方法。 基于WINDOWS开发。-Opengl development of a small program. Introduced initialization and the OpenGL graphics rendering and rotating models. Based on Windows development.
OpenGL(3D显示例程)
- 一个用调色板配合OpenGL写的一个三维物体在空间中飞行变换的VC例程,适合OpenGL的初学者学习。-using a palette with a written OpenGL 3D objects in space flight transform the VC routines suitable for beginners to learn OpenGL.
StLViewer_src
- 读取stl模型文件,并在opengl环境下,显示和进行相关操作-read stl model documents and opengl environment, display and related operations
lesson18
- NeHe)的OpenGL教程- 二次曲面 第十八课 二次曲面是一种画复合对象的方法,这种方法通常并不需要很多的三角形。-binding for the Java language) OpenGL tutorial-conicoid 18th class conicoid painting is a composite object method, which does not usually need a lot of the triangle.
chepaizhibie
- 识别车牌的源码,可以先对图像进行各种操作,如锐化,平滑,提取骨架,细化,分割,定位,提取边缘,等等。是一个比较详细,内容丰富的源码包。-A source code to recongize the car number. It first do the several operation to images, such as Sharpness, Smooth, Low Pass, Crop, and Locate , Edge Dectet, etc. It is a detailed , v
cameras
- 使用四元组实现矩阵旋转功能,具有6维功能的摄像机。需用dev-C++编译。-use four yuan Group to achieve rotation matrix with six cameras peacekeeping function. Required dev - C compiler.
selection
- 从视点到鼠标点形成一条直线,来确定鼠标点选择了屏幕上的那一个多面体。Dev-c++编译-View from the click of the mouse to form a straight line, to determine the click of the mouse, choose on the screen that a polyhedron. Dev - c compiler
dxy-image
- 一个图像处理源程序,包含了许多重要功能,如:对图像进行二值化,按照明暗度对图像轮廓进行提取,提取骨架,各种形态学处理,开,合,腐蚀,扩张等等,是个非常有实用价值的源码-a source image processing, including many important functions, such as : two pairs of images value, in accordance with the degree of shading profile images extracted
culling
- 检查某一点是否位于平截头体内,并据此决定是否显示。用dev-c++编译。-check whether a certain point in the first-cut body, and accordingly decide whether to show. With dev - c compiler.
oglmdi2
- 类似VC MDI界面的Opengl程序,使得可在同一界面下显示多种视图。用dev-C++编译-similar VC Opengl MDI interface that allows the same interface can be shown under a variety of views. With dev - C compiler
lightmaps
- 使用高度图(lightmapping)给室内场景加光照效果,加快光照显示。-use of highly map (lightmapping) to the indoor scene increase lighting effect, speed up light show.
LakeSynthesis
- 通过读取给定的多边形数据,对湖泊的自动取舍!无需解压!-to read through the polygon data, the lake's automatic choice! Without unpacked!