资源列表
openg_动画效果
- opengl动画效果 采用c++语言和OPENGL环境编写。正常运行前请先安装OPENGL库-opengl animation using language and OpenGL c prepared environment. Normal operation of the former post for the installation of OpenGL
ogl_3d_collision
- 使用opengl开发的3d碰撞检测的源程序。使用vc6和opengl库开发。-source code about Three-Dimension Collision using OpenGL and VC6
ogl_frame_buffer_object
- 使用最新的opengl扩展fbo编写的程序,该扩展提供了替代pbuffer的功能,使MRT的实现更加方便。使用vc6和ogl2.0编写。-use the latest expansion FBO opengl prepared by the procedures, the extension provides alternative pbuffer function, the MRT achieve more convenient. Use vc6 and ogl2.0 prepared.
ogl_dot3_bump_mapping
- 使用基于硬件支持的dot3来实现bump效果,基于vc6和ogl编写。只有可编程的显卡才能运行。-use hardware-based support dot3 bump to achieve results, and based on vc6 t prepared. Only programmable graphics to run.
MotionBlur
- 基于ati显卡使用shader实现的运动模糊效果。需要ogl的扩展和最新的显卡才能运行。开发环境使vc6+ogl2.0-ati cards based on the use of shaders to achieve the motion blur effect. T needed for the expansion and the latest graphics card to run. The development environment makes vc6 + ogl2.0
ogl_offscreen_rendering_1
- 使用ogl和vc6开发的基于pbuffer扩展的离屏渲染程序,用于实现MRT渲染效果。-use and development based vc6 pbuffer extended from screen rendering procedures for the realization of MRT rendering.
ogl_cg_displacement_mapping
- 使用vc6环境,基于ogl和cg实现的displacement map的效果。需要可编程管线的显卡支持。-vc6 use of the environment, based on t cg and the displacement map to achieve results. The need for programmable graphics pipeline support.
AT24
- AT24C16的程序开发AT24C16的源程序开发。-AT24C16 programmers AT24C16 the source development.
CDIBTest
- 图象基本操作 你说没有价值 是什么意思哦,太过分了吧。。 看看就知道了-Image basic operation you would say what is the meaning of value Oh, too much of the hour. . See will know
车辆图象的检测,模板匹配
- 这是车辆牌照检测的模板匹配的源代码,用VC编辑!-This is the vehicle license template matching detection of the source code editor with VC!
avigetframe
- 从视频文件中得到一帧数据,用于处理 是一个对视频数据操作的必经过程-video files from a data to be used to address the video is a data operation to go through the process
lesson27
- NeHe Opengl Lesson27