资源列表
OpenGL三维图形库编程指南
- OpenGL很好的入门手册,建议初学者使用(OpenGL good entry manual, it is recommended for beginners to use)
CV_improve
- 用于图像分割的改进的CV模型,水平集方法(An Improved CV Model for Image Segmentation)
waterdeep
- ETOPO数据包含全球水深数据,利用ETOPO数据绘制水深图(ETOPO data contains global depth data, using ETOPO data to draw water depth maps)
图像预处理小程序
- 图像的双边滤波,畸变校正,计算图像的SNR等等小程序啦,提供给使用MATLAB新手们(calculate the picture's SNR and pre-processing in matlab)
4fab7b56a46f4
- 根据现有的程序,对两幅图像分别进行二维小波变换,分别对变换后得到的水平,垂直以及对角细节子带的小波系数进行直方图统计,然后用广义高斯函数去近似三个直方图,分别得到尺度参数和形状参数,求出对应图像的KL距离。(According to the existing programs, the two images respectively, two-dimensional wavelet transform respectively to levels after transformation, ve
work
- 本次作业要求你完整实现一个简单的2D样条曲线编辑器。该编辑器应支持Bezier曲线和B样条曲线, 可以实现两种曲线的转换(仅对四个控制点的双三次样条曲线)。在你的曲线程序能工作后,将转到由这些曲线来产生曲面:旋转曲面和双三次Bezier 片.(This assignment requires you to implement a simple 2D spline editor. The editor should support the Bezier curve and the B spline
CAA_基础培训_ForCATIA_V2
- CAA_基础培训教程_ForCATIA_V2(CAA_ basic training course _ForCATIA_V2)
小波变换
- 用小波变换对图像进行分层处理,针对不同的子图像对不同方向进行滤波,达到对图像去噪的目的!(The wavelet transform is used to process the image in different layers, and different images are filtered in different directions, so as to achieve the purpose of image denoising!)
SBF算法
- SBF算法是傅里叶积分的近似估计,其算法思路是用线性插值函数近似被积函数,将线性插值函数分解为有限多个相似基函数(similar basis function)的线性和,对每个基函数进行傅里叶正弦或余弦积分,其结果可表示为简洁的解析形式,故积分运算可转化成一些相对简单的代数运算。在对图像进行去噪!(The SBF algorithm is to approximate the Fu Liye integral algorithm, the idea is to approximate the i
同态滤波
- 同态滤波通过设计一个滤波器函数,使得不同频率部分放大的倍数不同,得到想看到的图像的部分!(Homomorphic filtering through the design of a filter function, so that different frequency amplification part of different times, to get the part of the image you want to see!)
(vc6.0)车辆检测
- 检测视频中的车辆,从而可以对车辆实现自动统计(Detecting vehicles in video)
Radon变换Matlab
- 实现地震资料的多次波处理,实现相同点的叠加,进而切除(to complish the goal that the noise can be suppressed in the seismic data)