资源列表
keshihua
- raycasting算法,Display为计算得到图像-raycasting algorithm to calculate Display Image
1206myvido
- 以各种分辩率显示bmp位图.载截 调色板显示-various shows bmp bitmap. The palette contains show closed
多个水印源码
- 这是一个对图像进行水印嵌入和提取的程序源代码。程序里面有详细的使用说明,和它所运用的原理的详细的解释。-this is one of the embedded watermark image and extract the source code. There are detailed procedures for the use, and use it to the principle of detailed explanation.
电子相册完整版
- 第一次做的相册浏览,很简单的东西,还有很多地方需要改进-the first time in the albums here, a very simple thing, there are many areas in which improvements need EXPLOSIVE
VC_高斯白噪声的产生
- 在图像或信号中加入高斯白噪声的VC源代码 -in image or signal add white Gaussian noise source VC
3D网格效果
- 3d的图形编程,很好的效果,希望对学习者有用哦-3d graphics programming, a very good result, and I hope to learners useful oh
离散冗于小波变换vc语言实现
- 冗于小波变换的c语言实现,对于学习小波变换很有帮助。-redundant wavelet transform in the c language, learning wavelet transform helpful.
分析Bmp文件
- “分析Bmp文件” 在Windows 2000、2000 Server平台下编译成功,演示最简单的数字水印。-"analysis PDF document" in Windows 2000, 2000 Server platform compiler successful demonstration of the most simple digital watermarking.
简单纹理映射
- 利用VC++编的opengl简单的纹理映射-VC series opengl simple texture mapping
kukok
- VC++6.0编写的opengl各种图形-prepared by the various graphics opengl
NURBS曲面
- VC++6。0编写的opengl nurbs曲面-VC 6. 0 prepared by the opengl NURBS surfaces
简单纹理映射鱼纹
- VC++6。0编写的opengl 简单的纹理映射木纹-VC 6. 0 opengl prepared by the simple wood grain texture mapping