资源列表
3ds-load
- OpenGL中导入3ds模型的完成程序,不错的,给大家分享一下-OpenGL into 3ds model of the procedure, yes, to share with you
hla-opengl
- 一个简单基于prti13和OpenGL的抬桌子协作源码,包括一个服务器和两个客户端,两个客户端分别控制抬桌子的两个角-prti13 and OpenGL table in the wake collaboration source, include a server and two clients, two clients respectively carried two corner table
tianchongsaomiaoxian
- 计算机图形学区域填充算法。扫描线填充算法的实现。-computer graphics regional filling algorithm. Scan Line filling algorithm.
QuadTreeLOD4cs
- OPENGL与四叉树完成地形的模拟,对三维GIS有很大的帮助!值得一看!-OpenGL and Quadtree completed terrain simulation and 3D GIS is a great help! An eye-catcher!
wave_equation
- 来自《游戏编程精粹1》的源码,未贴纹理的水面波动模拟,具有水面物体的交互波动。-from the "essence of a game program," the source, not affixed to the surface texture fluctuations simulation, with the interaction of surface objects fluctuations.
Subdiv1217
- Du Sabin和butterfly等曲面细分算法。使用openGL绘制-Du Sabin and butterfly, and other sub-surface algorithm. Drawing use openGL
Arm1-1
- 一个互动机械臂的OpenGL code,Visual C++. s键转动第一个关节,e键转动第二个关节,w键转动第三个关节-an interactive manipulator OpenGL code, Visual C. Key Moment's first joint, e Key Moment of the second joints, w Key Moment of the third joints
Arm1-2
- 又一个互动机械臂OpenGL,Visual C++,通过鼠标中键实现功能,例如原地旋转机械臂, 弯曲机械臂-also an interactive manipulator OpenGL, Visual C, the middle mouse button function and For example, in situ rotary manipulator, bending manipulator
PRINTGL03
- OpenGL实现缩放,利用OPENGL+MFC开发,入门好程序-zoom OpenGL, MFC use OpenGL development, portal program
ROAMSimple_terrain_render
- ROAM实时动态LOD地形渲染 内附翻译文档,个人认为非常不错,推荐下载-ROAM real-time dynamic LOD Terrain Rendering files containing the translation, I think is very good and recommended downloading
Beziersurfac
- 本人写的关于贝塞尔曲面的程序(基于OPENGL).希望大家指教-I write on the surface of Bessel procedures (based on OpenGL). We hope the exhibitions
GraphicsChange
- OpenGL有着很好的交互式程序设计接口,通过选定与反馈等机制可以很好的实现交互式绘图设计。再与MFC相结合,简直可以很容易的开发出相关的类CAD软件。 由OPENGL负责图元的创建和编辑以实现动画,由MFC负责与操作系统的信息交换。分工合作,层层实现 在主菜单上新建三个不同的菜单项分别实现生成图元,拖动图元,删除图元的功能。特别的,关于直线的拖动要用到橡皮直线技术。-OpenGL is a good interactive programming interface, through