资源列表
Wavelet1D
- 图像处理 小波算法的VC实现-realize the mini-wave algorithm by VC++
Wavelet2D
- 图像处理 小波算法的VC实现2-realize the mini-wave algorithm through VC 2
face-inspect
- 图像处理 人脸检测系统-a procedure to inspect human face
Example29
- 细胞识别统计系统 直方图,sobel,查找中心点,手动去除,手动选取边界等-Histogram cell recognition statistical systems, sobel, find the focal point, manual removal, manually select the borders
DWT_shuiyin
- 提出了一个新的基于量化抖动和模式分组编码的盲数字图像水印算法,该算法首先在DWT(离散小波变换)的第 二层中频子带中随机选取相应位置的绝对值最大的系数作为水印的嵌入区间,对小波系数进行量化并根据分组编码原 理生成预嵌入模式,然后将一个二值水印图像嵌入到模式当中。-Proposed a new model based on quantitative jitter and packet-coded blind digital image watermarking algorithm, the
flyODBG2
- delphi控件包,功能性很强。 -delphi control package, function-oriented.delphi控件包,功能性很强。
visualcspSoud
- 音视频方面的书籍,用VC++实现,便于学习,练习-Books on audio and video, using VC++ implementation, easy to learn, practice
vga_fpga
- 详解介绍vga的verilog hdl编程原理,和vga原理和方法,程序详解等。-Xiang Jie introduced the verilog hdl programming principles vga, and vga principles and methods, procedures, etc. Xiangjie.
CreateLegend
- arcEngine+VC 环境下为某一图层添加图例-Create legend(VC AE)
DDA
- DDA画线算法写的程序,通过算法计算出画10万条线所需时间,可以作为画线算法效率比较的参考-DDA line drawing algorithm to write programs, through the algorithm to calculate draw 100,000 line of time required for drawing a line efficiency of the algorithm can be used as reference for comparison
glLine
- OpenGL内置画线函数,画10万条线所需要的时间,可以作为比较画线函数效率的参考-OpenGL built-in drawing a line function, drawing 100,000 lines by the time required for drawing a line comparison function can be used as a reference efficiency
YUV
- 实现YUV视频序列打打开,播放,暂停,显示帧位图,对YUV序列进行帧差法,心态学滤波,并能够实现背景重建-Achieve the YUV video sequence to play open, play, pause, display frame bitmaps, for YUV sequence frame difference method, mentality learning filter, and the background of the reconstruction can be