资源列表
Display
- 一个QT做的雷达覆盖范围三维显示程序。用到了openGL+QT.供大家学习。-QT made a three-dimensional radar coverage display program. Uses openGL+ QT. For everybody to learn.
SPHC
- 运用opengL编写了模拟流体的粒子且与固体耦合的系统,用SPH方法求解NS方程。-Prepared using opengL simulate the fluid and solid particles and the coupled system,with the SPH method to solve NS equation.
Lsystemtree1
- 用OpenGL编译的植物树枝条,毕业设计参考用,三维植物特效-OpenGL compiler used twigs of plants, the graduate design reference, three-dimensional effects of plant
OpenGL
- 个人OpenGL图形学大作业,用MFC界面显示stl三角网格模型,并进行区域填色。支持鼠标拖拽旋转缩放和模型的精度调节光照等。-Great job my OpenGL graphics, screen display with MFC stl triangular mesh model, and the area fills. Support for zoom and rotate the mouse drag adjustment accuracy of the model light and
ZY3DSKY
- 一个OPENGL演示的例子,例子中的场景包含运动的云,流动的水室外山地,雾状效果以及灯光效果,而且该例子利用C++开发,便于初学者学习-OPENGL example of a demonstration, for example, contains scenes of cloud movement, the movement of water outside the mountain, fog effects and lighting effects, and the examples of u
OpenGL-Sphere-mapping
- OpenGL/绘制球体/三角形离散网显示-OpenGL/Draw sphere/triangle shows discrete Net
LIGHT-gear
- opengl vc 编写的两圆柱直齿轮啮合传动的动画-opengl vc
3dimaging
- 三维医学图像可视化及其应用,吕维雪,段会龙.该领域的书籍比较少,该书算是一片经典之作.-Three-dimensional visualization of medical images and its application, Lu Weixue, Duan Huilong. The relatively small area of Books, the book is a classic.
Maxim
- ALTIMU MAXIN 元器件库,希望对大家有所帮助-ALTIMU MAXIN components library, I hope all of you to help
OpenGLShp3
- 读取shp格式的世界地图,并且用OpenGL实现它的显示,结合属性文件经国家的名称一起显示。-Shp format to read the world map and display it using OpenGL implementation, combined with properties file by the name of the country with the show.
a_detailed_stl_reading_and_repairing_program
- 一个可以读取.stl格式的三维格式并建立拓扑结构检测缺陷以及修复缺陷的软件-One can read. Stl format and create three-dimensional format of the topology detection and repair defects in the software defect
Plastic-bubble-and-the-complexity-of-underwater-ex
- ,将边界元出BE M)与有限元法(FEM)棉合提将边界元算法(BE M)与有限元法(FEM)藕合出了气泡与弹塑性结构榈合动力学计算方法,并开发了全套的三维水下气泡分析程序(UBA) ,计算值与实验值之间误差在10 以内-Plastic bubble and the complexity of underwater explosion