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  1. Aaform

    0下载:
  2. Aaform (Anti Aliased Image Transformation) is a technique I have developped for transforming a rectangular bitmap into any quadralateral (Including Convex/Complex quadralaterals). I believe that this is the optimal way to transform images that exists
  3. 所属分类:2D图形编程

    • 发布日期:2008-10-13
    • 文件大小:477.41kb
    • 提供者:Albert Chen
  1. image22

    0下载:
  2. 用于图像处理,是学习数字图像处理编程的好帮手-for image processing, digital image processing learning programming friendIn
  3. 所属分类:图形图像处理(光照,映射..)

    • 发布日期:2008-10-13
    • 文件大小:96.12kb
    • 提供者:范园
  1. LicenseRecognition

    1下载:
  2. 使用Java开发的车牌识别系统,目前只能锁定车牌位置,附带车牌图片。-development of the Java license plate recognition system that can lock plates location, license plate attached pictures.
  3. 所属分类:图形/文字识别

    • 发布日期:2008-10-13
    • 文件大小:5.22mb
    • 提供者:prince
  1. latlong2spherical

    0下载:
  2. Environment map conversion procedure using generic pixel-to-ray and ray-to-pixel primitives. You need this equirectangular environment map image: latlong.ppm. The output is a spherical mirror ball image spherical.ppm that you can also use in the form
  3. 所属分类:OpenGL

    • 发布日期:2008-10-13
    • 文件大小:2.57kb
    • 提供者:田先生
  1. BlendHomography

    0下载:
  2. Match two perspective images by an homography related a common planar surface (book cover). You need the input image bookcovers1.ppm and bookcovers2.ppm. Result image is called blendhomography.ppm -perspective images by an homogra + phy related a com
  3. 所属分类:图形图象

    • 发布日期:2008-10-13
    • 文件大小:2.95kb
    • 提供者:田先生
  1. spheresubdivision

    0下载:
  2. Approximating the sphere by a subdivision mesh. Start from the icosahedron base mesh and iteratively refine the subdivision. Require OpenGL(R). snapshot level 2 PNG, snapshot level 4PNG. -Approximating the sphere by a subdivision mesh. Start from the
  3. 所属分类:OpenGL

    • 发布日期:2008-10-13
    • 文件大小:1.46kb
    • 提供者:田先生
  1. errordiffusion

    0下载:
  2. Various halftoning and dithering techniques. You need the source image \"lena\" lena.ppm. Here are the results: binary-threshold.ppm, binary-randomthreshold.ppm binary-diffusion.ppm, and tone-dither.ppm. -Various halftoning and dithering techniq
  3. 所属分类:图形图象

    • 发布日期:2008-10-13
    • 文件大小:1.82kb
    • 提供者:田先生
  1. discreteconvolution

    0下载:
  2. A light implementation of a discrete convolution procedure using either the Laplacian or Identity kernel. You need the source image convolution-input.ppm. The result is convolution-result.ppm. -implementation of a discrete convo lution procedure usin
  3. 所属分类:图形图象

    • 发布日期:2008-10-13
    • 文件大小:2.04kb
    • 提供者:田先生
  1. MiniBall

    0下载:
  2. MiniBall.cpp : Implementation of the randomized recursive incremental construction of the smallest enclosing ball of a 2D point set (as known as Welzl MINIBALL algorithm). -MiniBall.cpp : Implementation of the randomized recursive in cremental con
  3. 所属分类:图形图象

    • 发布日期:2008-10-13
    • 文件大小:2kb
    • 提供者:田先生
  1. Image_Processing_algorithm_SRM

    0下载:
  2. osculatingcircle.cpp : An interactive demo of osculating circles used to define a parametric curve curvature. Require OpenGL(R) matchsegments.cpp : Compute the scaled rigid transformation that matches a given pair of segments. srm : A k
  3. 所属分类:OpenGL

    • 发布日期:2008-10-13
    • 文件大小:10.72kb
    • 提供者:田先生
  1. wenli1

    0下载:
  2. 使用OPENGL编程的实现图象纹理显示的一个源程序,可以有不同的光照和贴图-use OpenGL Programming image texture of a source revealed, can be in a different light and texture. .
  3. 所属分类:OpenGL

    • 发布日期:2008-10-13
    • 文件大小:45.09kb
    • 提供者:孔融
  1. ex1008_menu

    0下载:
  2. 使用OPENGL编程的实现可以在实时显示中使用鼠标的显示的一个源程序-use OpenGL Programming can achieve real-time display in the use of the mouse revealed a source. .
  3. 所属分类:OpenGL

    • 发布日期:2008-10-13
    • 文件大小:98.57kb
    • 提供者:孔融
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