资源列表
c++image
- 《c++数字图像处理典型算法及实现》一书的所有源代码-"c typical digital image processing algorithm and implementation," a book of all the source code
yuv_play
- 播放yuv图像序列,支持4:2:2, 4:2:0等图像序列的播放,是图像测试调试的好工具-broadcast yuv image sequence, support 4:2:2, 4:2:0 image sequences such as the broadcast, Image test is a good tool for debugging
basic_math_tutorial_cg
- 来自: GPGPU::Basic Math Tutorial Demo (c) 2005,2006 Dominik G鰀deke (dominik.goeddeke@math.uni-dortmund.de) For details, refer to http://www.mathematik.uni-dortmund.de/~goeddeke/gpgpu/tutorial.html-from : GPGPU : : Basic Math Tutoria
c14_date
- matlab源程序 -Matlab source Matlab source Matlab source
TV1
- 采用T.Chan的总体变分(TV)方法实现图像修复,由于算法本身的局限性,无法解决视觉连通性的问题。-using T. Chan of the overall variation (TV) method of image restoration, Due to the limitations of their own algorithm to solve visual connectivity problems.
3DCD
- 用vc和opengl实现的3D碰撞检测源代码-with vc and borders to achieve 3D Collision Detection source code
pxdtut10
- 非常漂亮的3D场景展示,可自由走动观看,并附有非常详尽的分析介绍和碰撞检测原理讲解。-very beautiful 3D display, can move around freely watch, with a very detailed presentation and analysis of collision detection on principle.
gauss-smooth-filter
- 高斯平滑滤波,绝对可用!希望给大家带来方便·本人也是个初学者,很希望能够得到大家的帮助。-Gaussian filtering, absolutely available! We hope to bring convenience I was a beginner, I hope we can get help.
spacesimulator.net-tutorial4
- 用vc和opengl实现的3D图形展示——spacesimulator-with vc and borders to achieve 3D graphics display -- spacesimulator
ogl_basic_collision_linux
- Linux下的碰撞检测。ogl_basic_collision_linux-Linux Collision Detection. Ogl_basic_collision_linux
MWinTc
- 对于给定的角度,可以画晕线、土堤等个种图象符号,程序的语言是Turboc-for a given angle, painting halo lines, earth berms and other species image symbols, the language is using Turbo
colourcode
- 常用颜色代码,这是我发的第三组代码呀,-common color code, this is my third group made the code ah, thank you