资源列表
jpegls_0.04.981012.tar
- the loco-i lossless image compression algorithm, principle and standardization into jpeg-ls
20061130003
- 图像处理的基础代码!相信对大家有很大的帮助-image processing code base! I believe we have a great help
arcode
- vc编写的算术编码程序,用于图像压缩熵编码-vc prepared by the arithmetic coding process for image compression entropy coding
getpicture
- 实现对屏幕的任一位置实时截取的功能,并可以设置截取的图片显示在界面中的位置.-screen realization of the real-time position as a function of the interception, and the setting up of interception of the pictures displayed on the interface position.
threeSamplesForOpenGL
- 第一个是分别用Bresenham和DDA算法画直线,第二个是画圆算法,第三个是cohen-sutherland算法的实现-respectively DDA Bresenham algorithm and line drawing, and the second is drawcircle algorithm, Cohen is the third-Algorithm of sutherland
stopmojo_src_0_2
- StopMojo: Stop motion animation suite - a cross-platform suite of applications comprised of modules designed to facilitate creation of stop-motion animations including image capture and lip sync.-StopMojo : Stop motion animation suite-a cross-platfor
bioviewer-0.0.21
- A C++/SDL/OpenGL player for the Biovision .bvh file format, which stores hierarchical motion data commonly originating from motion capture hardware. Support for the Kaydara .fbx format (a general 3D interchange format) is planned.-A C / SDL / OpenGL
UNIOIMAGE
- GIS程序支持地图的显示和无际缩放,支持改变画笔的类型和大小-supported GIS map display and limitless zoom, support a change in the type and brush size
contourletHMT
- 基于contourlet变换的隐性马尔可夫模型树程序包,是由Duncan Po等人编写,其中含有部分C程序-on Contourlet Transform hidden Markov model tree package, Po is from Duncan and others prepared, which contains some C Program
wtecg2
- Matlab源码,小波变换用于去心电信号的基线漂移-Matlab source, wavelet transform to the ECG baseline drift
gesturerecognition
- 一个很好的手势识别程序,能够根据摄像头拍摄的手势姿态播放音乐,有兴趣的可以加以改善,作出符合自己需要的程序。-a good gesture recognition procedures, according to the camera shooting gestures posture broadcast music, Interested can be improved, they need to make the procedures.
chepaidetection
- 使用VC++6.0做开发工具, 采用简单的SDI框架结构 ,一次处理一幅位图(有兴趣的可以作成MDI) 1)位图信息的数据是从左下往右下为一行,一行一行往上排的。 2)每行像素应该是4的倍数,不足的地方用空点补齐,读的时候注意跳过冗余点。 3)主要数据都存在Doc里面,BMP的主要数据存在一个由ImgData指向的BYTE型的内存空间(根据位图的大小,动态分配的)。 4)数据读进来以后,注意向内存中贴图,以保证刷新的效率。 5)程序执行流程-us