资源列表
IanPolyganfill1022
- 很有名的扫描线填充算法实现。可以用左键画完所有的封闭线段,然后点击右键填充所有封闭区域-famous scanning lines filling algorithm. Left unfinished can use all the closed segment, then right-click to fill all the closed region
CubicBSpline
- 生成三次均匀B样条的曲线,可交互的改变关键点的位置,生成新的B样条-Third Generation uniform B-spline curves, interactive key change the location, the new generation of B-Spline
dsdsdsd
- 是关于图像聚类与检索的简单实现的一个算法-image of the cluster and retrieval of a simple algorithm to achieve
reererew
- huffman computer graphics image processing the data standard-Huffman computer graphics image processi Vi the data standard
Fuzzy-k-means
- 模糊核聚类及几篇文章,用于数据和图像的模糊聚类分割,效果还行-nuclear fuzzy clustering and articles for data and image segmentation fuzzy clustering, the results were OK
Subdiv1217
- Du Sabin和butterfly等曲面细分算法。使用openGL绘制-Du Sabin and butterfly, and other sub-surface algorithm. Drawing use openGL
ShapeIndexing
- Image indexing by Shape and Color.
Morphis_four_Paths
- Matrox 图像卡的四路采集程序,请大家只作为参考-Matrox Quad Image Acquisition Card procedures, please only as a reference
edgedetect_canny
- 完整的canny边缘检测程序,内附canny算子说明文档一个。在运行前请先看说明文档,里面有vc参数设置的相关内容,-integrity of the canny edge detection procedures, enclosing canny operator documented one. Running before you look at documentation, which has vc parameter setting the relevant content
shengwendraw
- 这是用Auto Lisp 在AutoCAD上进行二次开发的绘图程序-Auto Lisp on AutoCAD drawings secondary development of procedures
OpenGL_CircleAlgorithm
- OpenGL,to draw a line and draw a circle(line and circle algorithms)-OpenGL, to draw a line and draw a circle (a line and circle lgorithms)
wave_equation
- 来自《游戏编程精粹1》的源码,未贴纹理的水面波动模拟,具有水面物体的交互波动。-from the "essence of a game program," the source, not affixed to the surface texture fluctuations simulation, with the interaction of surface objects fluctuations.