资源列表
car_number_locate
- 通过对图像的变换之后得到车牌所在位置,但不能对车牌号码或字母进行识别-image of the plates after being transform location, but not on the registration number or alphanumeric identification
image_processing_synthesis
- 一个综合处理图像的源代码 内容包括图像的几何变换 正交变换 图像增强 形态学变换 边缘检测 图像分析 图像复原 图像编码 等-an integrated image of the source code includes images of the geometric transformation orthogonal transform image enhancement morphological transformation Edge Detection image analysis
image_processing_source_code
- 图像处理源码内容: alpha_2.09.zip Alphat透明合成系统源代码源代码 jpeg_0.77.zip JPEG压缩编码系统源代码 calir_1.0.zip 腐蚀-膨胀-细化算法源代码 mkou_1.0.zip 图案抖动技术处理系统源代码 touch_1.01.zip 图象边沿检测-提取-轮廓跟踪算法源代码 xchange_1.03.zip 图象几何变换算法源代码 sima_1.07.zip 图象模板匹配算法源代码 mg
firstlayer
- 自已编的GIS的图层操作源码需要你自己在自己的机器上填加图层-own series of the GIS layers need to operate your own source code in their machines fill layer increases
Graphic_TXX
- 自己编写的关于计算机图形学的程序,希望能和大家一起交流学习!-their preparation on the computer graphics procedures in the hope that together we can share and learn!
OgreXMLConverter
- ogre引擎模型转换器,可以把模型文件和骨骼文件相互转换成文本形式查看,里面带有所有为你想到的一切dll.-ogre engine model converters, can model documents and bones document conversion into text form View inside with all of you think of all dll.
xingxingyundongmoni
- 学习计算机图形学的时候做的一个作业用openGl做了一个模拟太阳系行星运动的三维模型-study computer graphics when doing an operation with openGl done a simulation of the solar system's planetary motion 3D model
PaintPro
- 绘图程序 绘图程序-Drawing Drawing Drawing
Tint
- 演示矩阵处理,高斯滤波、获取图像属性。可以进行对比度、亮度、伽玛校正,缩放等功能。-demonstration matrix, Gaussian filtering, the image attributes. Can contrast, brightness, gamma correction, scaling function.
jxglTracker
- This code shows how we can perform rubber-banding in an OpenGL application The source code here includes a simple C++ class called jxglTracker. The two main member functions in the class are DrawTrackRect() and Track(). In the DrawTrackRect() funct
Outline_Mode_src
- The author recently had to write some code to outline 3D objects using OpenGL. The author hunted around the Internet for methods to do this, and eventually came across two main techniques. The first involves the use of Polygon Offsets, and the second
picture112
- 这是我用JAVA写的2D图表描制系统。能绘制各种常用的2D图形,比如正方形、长方形、圆形、椭圆、线条等等!-This is what I used to write Java 2D graphics system depiction system. Commonly used to draw various 2D graphics, such as square, rectangular, round, oval, line, etc.!