资源列表
RoadFighters
- 用visual c++ 编写的游戏. 还有源代码-with visual c preparation of the game. There source code
tx10017
- 三角形逼近球体演示 原理:先用正三角形逼近绘出20面体,然后递归分割,把每个面分割为4个三角形(递归次数可定),此以来逼近球体。-spherical approximation triangle demonstration tenets : first approximation using regular triangle charted 20 Verses, and then recursive segmentation, each side of the divided four t
AddShapeFile
- 这是一个自己做的ARCGIS ENGINE 下做的添加数据文件的对话框。-This is a done under the ARCGIS ENGINE do add data files dialog box.
彩色图到灰度图的转换的源程序
- 彩色图到灰度图的转换的源程序!实现了彩色图到灰度图的转换,注意其中真彩图和调色板位图处理时的差别。-color to grayscale conversion of the source! To achieve a color map of the grayscale conversion, which really pay attention to the palette color pictures and bitmap handling differences.
双线性曲线
- 一个生成双线性曲线的小程序,内部参数设置见源代码中的说明。-a bilinear curve generation of small procedures, internal parameter setting, see the source code for the note.
perspect
- PERSPECT.C透视图程序(包括一点,二点,三点)-PERSPECT.C Perspective (including 1:00, 2:00, 3:00)
coons_surface
- 双三次coons曲面的程序,c环境下编译通过-bicubic P. surface procedures, c compiler environment through
threeview
- 立方体的三视图程序,包括主视,俯视,侧视,利用矩阵得到-Cube Views three procedures, including the main visual, looking down, preoptic, matrix to be used
myglut
- glut的使用方法,建立opengl的程序框架.并且演示了文字的显示方法.-glut way to use the procedures established opengl framework. The demonstration and display of text.
starfighter
- OPENGL 3D游戏源码,有兴趣的可以下载好好研究研究,上传就是要我说太多的废话,看源代码是最佳方式。-OpenGL 3D gaming source, are interested can download a good studies, Uploading is to me that too many of rubbish to see the source code is the best form.
K均值聚类
- 非监督分类,主要在遥感图象分类处理中有应用-unsupervised classification, mainly in remote sensing image classification application is processed
常用格式图像浏览
- 该程序包里含有对常用图像格式的读写VC++源代码,包括*.bmp/*.jpg/*.png/*.gif-bag containing the proceedings of the common image formats VC source code to read and write, including *. bmp / *. jpg / *. png / *. gif etc.