资源列表
jj2000
- 该程序演示了jpg2000的编码、解码等一系列过程。-demonstration of the program converts the coding and decoding process as a series.
3D_MAZE_OGL
- 经典的opengl范例程序,三维迷宫的生成和漫游,nehe的代码总是值得一读,适合opengl的中级以上开发人员。-classic example opengl procedures, three-dimensional maze of generation and roaming, nehe code should always be a time for the opengl or above the intermediate level developers.
打砖块.dx
- 这是一个用OpenGL编写的打砖块的游戏,非常形象,还有记分功能。
maze_OGL
- 用opengl编写的随机生成和破解迷宫的代码,简洁易懂,且可移植性强,是学习opengl很好的例程。-use opengl prepared by the random maze generation and crack the code, easy to read and portability strong, learning opengl good routines.
ATOM
- 这是一个用OpenGL编写的模拟原子核中子和电子运动的程序。-This is a preparation with OpenGL simulated atomic nucleus neutron and electron movement procedures.
LPR
- 车牌识别程序,使用sobel算子检测边缘,然后准确定位车牌,准确率高达98%以上。-license plate identification procedures, the use of pixel edge detection operator, and then accurate positioning plates, accuracy rate was as high as 98% or more.
图像连通区域标记
- 用VC++实现图像连通区域标记,可以对图像中存在的连通域进行标记-with VC images connected region tags, and can be right image of connectivity domain marker
裁剪sutherlan-cohen
- 一个有OPENGL实验的一个裁剪算法,用的是 sutherland-cohen的算法-an experimental OpenGL is a cutting algorithm, using the Sutherland-cohen algorithm
关于用MFC中使用opengl
- 这是一些关于如何在MFC中使用opengl的论文,比较适合有基础的人。-This is how some of the MFC use opengl paper, a more appropriate basis for the people.
LL3D_0.05a
- 用c#写得3D图形引擎的初步程序。 有C#和vb.net调用的例子。-with 3D graphics engine written in the initial process. C# and vb.net called examples.
opengl读取3DS的论文
- 我在网上收集的关于在opengl读取3DS模型文件的论文。-I collected on the Internet in opengl model 3DS document read papers.
textclure
- vc开发的处理图像纹理特征小程序,采用了小波变换等多种方法处理图像的纹理特征-vc development of the processing image texture features small program the wavelet transform used other methods to deal with the image texture features