资源列表
GISdemo
- jsp+servlet开发WEBGIS小例子-jsp servlet development WEBGIS small example
图形实验
- 用delphi开发的图形学边界点和内点的区域种子填充算法和扫描线种子填充算法-with graphics developed by the border point and the point within the regional seed filling algorithm and scanning lines of seed filling algorithm
分形算法与程序设计—VB实现(光盘源码)
- 分形几何被称为大自然的几何学。其研究对象是破碎的、不光滑的和不规则的几何物体,但在不同的尺度下看它,却具有相同或相近的结构。本书构造了多种分形图的生成算法,并通过计算机程序设计语言实现。所生成的分形图或精巧、或神秘、或逼真自然,无论从美学的角度还是从科学的角度看,都会使你有全新的感受。-fractal geometry of nature known as geometry. Its object is broken, not smooth and irregular geometric obj
delphi-graphic
- delphi-graphic.rar delphi-graphic.rar-delphi-graphic.rar delphi-graphic.rar delphi-graphic.rar
区域填圆
- 对mapinfo中选定区域用指定半径的圆填充,计算填充圆的个数,并计算填充圆的面积与区域面积之比-right MapInfo selected regional specified radius of the circle to fill the calculation filled round number, and calculate an area filled with a round of the regional area ratio
huffman_f
- huffman_f 在huffman_e的基础上,将排序改为利用堆排序原理选择最小的两个权值。也即,将所有元素的权值组织成堆后,每次堆内的根结点就是最小值了。每取出一个根结点后,就把堆尾元素调到根结点重建堆。取出两个最小值合并成一个子树后,再把子树作为叶子结点放到堆中,并让其上升到合适的位置,保持堆性质不变。因为每次不必完成整个排序过程,而只是组织成堆,因此,这种方法要比使用快速排序更快。上述算法参考了mg-1.2.1中Huffman编码的实现,见http://www.cs.mu.oz.au/m
代码tutors
- 适合OpenGL初学者,包括视点变换,投影变换和移动的内容-OpenGL for beginners, including Perspective transformation, projection transformation and mobile content
angel_22
- 这是根据DDA 算法,作的画直线的例子 自己做的,绝不参考-This algorithm is based on DDA, the painting line for example do for myself, not reference
红宝书部分例子
- 本代码包含opengl红宝书部分例子,包括纹理、裁剪、拾取等例子。-the Red Treasure Book opengl code contains some examples, including texture, cutting, picking examples.
DynaSplit
- 本程序是在vc环境下编写的,实现圆、矩形和直线的绘制。-the procedure was vc prepared by the environment and achieve a round, rectangular and line drawing.
yellow_caterpilar
- 本程序用opengl和vc编写的,实现场景绘制和漫游功能.-the procedures used opengl and vc prepared, and achieving scene mapping and roaming capabilities.
浮动窗口多试图例子
- 该程序是在vc环境下开发的,实现浮动窗口多试图的功能.-the procedure was vc development of the environment and achieve more floating window to the function.