资源列表
wu
- 反直线wu算法,非常好用的,你们可以试一试,很嗨的。-Help
ScaleHelper
- Method to find the coordinate of a pin in a scale drawing algorithm
junyun_rand_ps
- 均匀分布情况下的光子筛,可作为源代码,进一步编写。-Photon sieve evenly distributed situations, can be used as source code, further development.
vbtxhz
- VB波形生成示例程序的源码文件,此程序包含了方波、三角波、正弦波等波形的绘制生成,还有随机长生折线波形和自定义绘制波形等等。 根据四个参数生成波形:振幅、周期、偏移量和需要生成的波形类型。-VB waveform generation sample program source code files, this program contains a square wave, draw triangle wave, sine wave generator, etc., as well as ran
VQ1
- vector quantization with tranining set as input and code book as output
3D
- 三维重建是立体视觉的重要步骤 此代码实现了此过程
top1
- verilog写的图像旋转代码,测试通过-verilog rotation source code
Otsu
- 大津算法源代码加注释,功能是自动选取图像的最佳阈值,非常适合初学者!-Otsu s method annotated source code, the best feature is the automatic threshold images, very suitable for beginners!
TwoCamMerging
- 基于两个相机的实时采集图像,并且实时的进行图像的拼接-Based on real-time acquisition of images of the two cameras, and real-time image stitching
nv12blend
- 两副nv12或nv21 数据的图像融合渲染,支持图像任意位置及带透明度的融合渲染-Two nv12 image rendering data integration, support and integration of rendered images with any location transparency
yuv420p
- YUV420p图像的融合渲染,支持任意位置的融合,并支持alpha的渲染-Fusion YUV420p image rendering, support converged anywhere and supports alpha rendering
MagicCube2D
- 使用OpenGL编写的自动完成三阶魔方的还原的程序,可以完成三阶魔方的还原过程演示-OpenGL prepared using auto-complete third-order cube reduction program, you can complete the restore process demonstrates third-order cube