资源列表
3D
- 三维重建是立体视觉的重要步骤 此代码实现了此过程
top1
- verilog写的图像旋转代码,测试通过-verilog rotation source code
Otsu
- 大津算法源代码加注释,功能是自动选取图像的最佳阈值,非常适合初学者!-Otsu s method annotated source code, the best feature is the automatic threshold images, very suitable for beginners!
TwoCamMerging
- 基于两个相机的实时采集图像,并且实时的进行图像的拼接-Based on real-time acquisition of images of the two cameras, and real-time image stitching
nv12blend
- 两副nv12或nv21 数据的图像融合渲染,支持图像任意位置及带透明度的融合渲染-Two nv12 image rendering data integration, support and integration of rendered images with any location transparency
yuv420p
- YUV420p图像的融合渲染,支持任意位置的融合,并支持alpha的渲染-Fusion YUV420p image rendering, support converged anywhere and supports alpha rendering
MagicCube2D
- 使用OpenGL编写的自动完成三阶魔方的还原的程序,可以完成三阶魔方的还原过程演示-OpenGL prepared using auto-complete third-order cube reduction program, you can complete the restore process demonstrates third-order cube
otsu
- 基本阈值处理算法,包括otsu和迭代阈自算法,可以直接使用-Basic threshold processing algorithms, including the otsu and iteration threshold algorithm, can be used directly
lunkl2
- 图像特征的提取,图像要是TIF 在MATLAB 中可用。选项中没有看到。-Image feature extraction, image and if TIF available in MATLAB. Options do not see.
cgdemo_opencv-code
- 能够实现二维图形的基本变换,是计算机图形学中必须学会的内容,也会是必须要完成的作业-it makes the 2d graphic`basic transformation cometrue,it`s also a homework in computer graphic
distort
- A port of an OpenGL source demo written by Nate Robins to Xbox.
WL_HIST
- 直方图均衡化,对初学者很有帮组,利用matlab写的-Histogram equalization, very good for beginners,matlab