资源列表
examples
- 单文档OSG例子,采用OSG2.6版本,可作为OSG开发模板-Single Document OSG example, using OSG2.6 version, can be used as a template OSG development
D3D9Init
- Demonstrates how to initialize Direct3D, how to use the book s frameworkfunctions, and how to clear the screen to black. Note that the Direct3Dinitialization code is in the d3dUtility.h/.cpp files- frameworkfunctions, and how to clear the screen to b
osgmanylights.tar
- 关于使用osgUtil::RenderStage进行多通道渲染的例子。(由Nathan Cournia编写)-About the use of osgUtil:: RenderStage rendering multi-channel example. (Prepared by Nathan Cournia)
OpenSceneGraph-2.3.4
- 最新的OSG稳定版本。使用VC或VS平台编译,生成EXE文件后直接安装-The latest stable version of OSG. VS platform using VC or compile, directly generated EXE file to install
osg2.0.0_vs71_setup_2007-06-19(1)
- 基于vs71环境的OSG平台安装程序,无需编译可直接安装,版本为2.20-Vs71-based platform environment OSG installation procedures can be directly installed without compiler, version 2.20
PROOGRE3DPROGRAMMING
- 这是一本关于DirectX图形技术编程的教程,适合初学者-This is about a DirectX graphics technology programming tutorial for beginners
ogrehelper
- ogre是一个在3D游戏中使用比较广泛的图形引擎,而他的最大优点就是免费!-ogre is a 3D game using the relatively wide range of graphics engine, and his greatest strength is free!
3DTranslation
- 计算机图形三维变换,基本实现了对称,旋转,投影,三视图,错切图等-It really does pay to be a doctor, with an international survey showing the medical profession is the most trusted, among the most admired and includes the most eligible marriage partners.
RayWatch.1.0.Src
- 光线跟踪研究项目。开源,跨平台。实现基本图元和光照处理。-Ray Watch is a cross-platform Ray Tracer written entirely in C++. Currently, the project supports basic primitives and all the finer stuff like reflection, refraction, specularity and soft shadows.
VirtualRealityTechnology
- 虚拟现实技术中的一个实例,一个虚拟空间,需要安装VrmlPad或cosmoworlds等相关软件运行需要有BS_Contact_VRML-X3D_62.exe- Virtual reality technology in an example of a virtual space, need to install VrmlPad or cosmoworlds and other related software required to run has BS_Contact_VRML-X3D_
FinalImageProcess
- 图像处理程序最后总结版,总结多年来的图像经典处理算法,希望对大家有所帮助。-Image processing procedures concluded edition, summed up over the years, the classic image processing algorithms, and they hope to be helpful to everyone.
d3d8gamefont
- 这个例子告诉你在游戏程序中使用字体的种种问题,值得研究-This example procedure in the game tell you to use a variety of font problem, worthy of study