资源列表
MCROSOFT_Matching
- 微软研究院做的一个 集合了几种常见的立体匹配算法:包括sad,ssd,bp,maxflow等等。而且自带truth map可以评估自己的算法-Microsoft Research to do a collection of several common stereo matching algorithm: including the sad, ssd, bp, maxflow and so on. Truth map and can bring their own assessment of t
test
- 使用vrml编写的三维图像,内含有javascr ipt节点。按红色,绿色灯可以更换背景,按蓝色灯可以控制上面的圆柱塔转动-Vrml prepared using three-dimensional images, javascr ipt node contains. By red, green lights can change the background, press the blue light can control tower above the rotating cylinder
test1
- 使用vrml中的节点touchsensor, planesensor和proximitysensor,做成图像实现不同功能-Vrml nodes use touchsensor, planesensor and proximitysensor, make images to achieve different functions
openGL
- OPGL的编程用代码,可以实现三维图形设计-OPGL programming code, you can achieve three-dimensional graphic design
Hecker
- 透视纹理算法!透视纹理映射可以根据多边形距离观察者的远近而进行相应的调整从而产生比仿射纹理映射更真实的效果。-Perspective texture algorithm! Perspective texture mapping polygon from the observer in accordance with the distance and adjust accordingly in order to produce more than the real affine texture m
Shaders.for.Game.Programmers.and.Artists
- 《Shaders.for.Game.Programmers.and.Artists》学习Shader的好资料-Shaders.for.Game.Programmers.and.Artists.pdf
opengl.tar
- opengl函数查询手册,opengl开发不可缺少的工具-opengl
D3D9Init
- DIRECT3D的初始化程序。基于directX9.0-DIRECT3D initialization procedure. Based on directX9.0
Transform
- DIRECT3D的初始化程序。基于directX9.0-DIRECT3D initialization procedure. Based on directX9.0
XFile
- 基于DirectX的加载XFile文件,包括纹理和材质处理-XFile load based on the DirectX files, including texture and material handling
MtrlAlpha
- 基于directX的Alpha通道的融合技术,包括实例;-DirectX based on the Alpha channel integration technologies, including examples