资源列表
taiyangxingxing
- 太阳等星星的旋转,更好的学习图形学这门课程。-The rotation of the sun and other stars, better learning graphics course.
panorama
- How to implement panorama picture into html.
stereo-pairs
- 图像立体匹配所需标准对,以及各个图像对所对应的标准三围立体灰度图-The stereo pairs and the groundtruth pictures
my_Water_Simulation
- 基于D3D高效水模拟实现代码,使用HLSL顶点shader技术-D3D and efficient water simulation code, using HLSL vertex shader technology
Opengl1
- Vc++中opengl实现建筑物虚拟漫游-Vc++ in the realization of building a virtual roaming opengl
LODTerrainDemo.rar
- Visual C++/DirectX9 3D游戏开发引导的一个基于视点相关的LOD地形渲染,Visual C++/DirectX9 3D game development as a guiding view-dependent LOD-based terrain rendering
tgvl2_sourcecode
- 使用各向异性总广义变影像引导深度上采样, shen du tu shang cai yang-Image Guided Depth Upsampling using Anisotropic Total Generalized Variation
3ds-Max-9-SDK
- max9.0的SDK方便对max进行二次开发,主要语言为c-max9.0 the max SDK facilitate secondary development, the main language c++
osgviewerMFC
- 基于MFC的OSG程序,矫正了原版的图像不匹配的错误(OSG program based on MFC)
rj588_clinch_imagev1
- 实现图片里加自定义字符,需要GD库 可以加在自己的库里-achieve Photo Riga - defined characters, GD library needs to be raised in their Curry
TriMM_1.0.tar
- 计算机图形学中对三维点云进行构网,程序是经优化后得到完善结果-Three-dimensional computer graphics, point cloud structure of the network, the program is to improve the results obtained by the optimization
Surface-Morphing
- 使用normal coordinates 去做两个模型之间的morphing, 工具:cgal 以及vtk-using normal coordinates to get the morphing between two models, tools:cgal and vtk