资源列表
shuangmu
- 基于双目立体视觉的人脸三维重建方法的研究 好的资料-Binocular stereo vision based on the human face of three-dimensional reconstruction
OpenGL
- OpenGL游戏开发中的例子,实现了光照,纹理映射等,另外还附带了开发库-OpenGL game development examples to achieve illumination, texture mapping, in addition to libraries with the development
vtk5
- 3d 不规则物体重建之面绘制,使用到了VTK的函数库-3d reconstruction of the surface rendering
plane
- 一个C++ 写的3D飞机,有纹理贴图,很逼真-a plane which biuld by c++
Terrain
- 三维地形重建显示,感觉很不错。效果很好,可以自由移动视角-Three-dimensional terrain display
Terrain
- 一个地形漫游3D程序,DirectX图形API编写,Visual Studio 2005环境下开发
SkyX-v0.4
- 一个Ogre的天空盒插件,可以制造出各种逼真的天空效果-A sky box Ogre plugin, you can create a variety of realistic sky effect
screw-hole
- UG-NX软件中,自动进行螺纹孔制作,包含底孔和螺牙孔-in UG-NX software environment , automatic thread hole bottom hole and the screw hole,
View3D
- 这是一个基三维旋转三维动画程序,其中加入鼠标的运动导致方向的改变的功能。-This is a three-dimensional rotating 3D-animation process, which joined the campaign led mouse change in the direction of the function.
3DModelConstructionUsingRangeandImageData
- 激光雷达的分割文章,够好的,可以参考。-laser radar division of the article, good enough, they can refer to.
RaytracerLHG
- 光线追踪 c++源代码 jjjaads-Ray Tracing
Tsai1
- Tsai标定程序,使用vc写的 Tsai标定程序,使用vc写的-Tsai calibration, to use vc write Tsai calibration procedure, to use vc write Tsai calibration procedure, the use of vc write the