资源列表
texgen
- 计算机图形学中纹理光照材质处理程序,很适用。-In computer graphics, light texture, material handling procedures, very applicable.
3Dwave.实现3D水波纹算法
- 实现3D水波纹算法,可用于各个图像处理领域哦,The realization of 3D water ripple algorithm, can be used for various image processing fields Oh
lizisanshe
- 一个离子散射 有点像是星系爆炸的效果~用的是GDI-an ion scattering Sort of like a galaxy effect of the explosion-using a GDI
vega-prime-frame-thread
- VEGA PRIME 2.0.1 线程模式 MFC单文档-VEGA PRIME VC MFC
3DSFileFormat
- 通过对3DS文件格式进行详细的描述,将极大地方便你用程序建立模型,是你将3DS格式模型转化为代码的非常有用的一个文件,建模必备-Detailed descr iption of the 3DS file format will greatly facilitate the application model is very useful file you will 3DS format models into code, modeling necessary
ch10-Drawing
- Visual C++ 6.0程序设计学与用教程第10章图形处理程序-Visual C++ 6.0 programming tutorial learning and use Drawing program
3DSFileFormat
- 本文件是关于3DS文件格式的英文文档,该文档对于开发3DS模型导出的程序员会宝贵的参考价值,并且附带有大部分的到处源代码,很难得的资料-This document is in English on the 3DS file format document, the document model for the development of 3DS Export programmers will be a valuable reference value, and comes with most
DXFToFile
- 对导入的3D DXF档自动画3D图,专业的类,非常实用,专业的工业设计软件常用-3D DXF files for import from the animated 3D graph, the professional class, very practical, professional industrial design software commonly used in
BuiltinGeometry
- 用osg绘制长方体,正方体-use osg Draw cuboid ,cube...
VirbMax
- 一个VC开发的3DMax导出插件的例子.能导出3DMax场景内的点,面片,对象,灯光与材质,然后按你自己的意愿进行保存.采用了类似控制台的命令方式.作者为楚狂人。必须使用VS2003加3dMax7.0SDK进行编译.-development of a VC MAX plug-derived example. MAX can be derived within the scene, surfaces, objects, lights and materials. Then according to
Cartoon-src
- 图形处理,主要是用于卡通效果的渲染 采用的是CG技术
Direct3D
- vc++和DIRECT3D编程的实例,运行过,没有问题,可以试一下。对于初学者,有很好的帮助-vc++ and DIRECT3D programming examples, run over, no problem, you can try. For starters, a very good help