资源列表
DirectX
- ·第 1 章 3D基础知识 ·1.1 什么是3D? ·1.2 3D相关概念 ·1.3 DirectX介绍 ·1.4 Direct3D中3D基元 ·1.5 Direct3D的表面和顶点法向矢量 ·第 2 章 Direct3D系统架构 ·2.1 Direct3D在系统中的位置 ·2.2 Direct3D各个组件位置 ·2.3 渲染 ·第 3 章 Direct3D程序
Kinect-Csharp
- 利用C# 语言编写的对Kinect体感器的调用,程序代码是基于Mono环境开发的的。-Use C# language calling for Kinect body sensor, the program code is based on the Mono development environment.
riflingviewer
- 管子内部的螺纹3d显示,能放大或缩小图像-3d shows the internal pipe thread, can zoom in or out
Algorithm
- opencv中的3D相机实现的code,包括完整的算法实现-The 3D camera opencv achieve code
osg-events
- OpenSceneGraph的响应事件总结,还有各按键的代码,方便查看和使用!-OpenSceneGraph response Event Summary, as well as the code of the keys for easy viewing and use!
foundation
- 三维重建中,利用PDM算法求F matrix
danchudanru
- Quest3D场景制作淡出淡入功能,源码源文件-Quest3D Scene fade
YA-SUO-GAN-ZHI
- 基于压缩感知的光场信息处理。光线追迹,光场分析!-compressed sensing
3d boat racers
- 3d图像制作文件-3d images produced documents
lit-pyramid
- 呈现一根点燃的金字塔。 演示如何指定顶点法线,材料如何创建和设置,以及如何创建和设置方向光。-Renders a lit pyramid. Demonstrates how to specify the vertex normals, how to create and set a material, and how to create and set a directional light.
ship
- 3ds max 8 制作的军舰船体 主要用来学习放样工具的使用-3ds max 8 made a warship hull lofting tool is mainly used to study the use of
Car
- Car animation of computer graphics.