资源列表
5lights
- 虚拟现实,用vrml实现五个灯笼的闪亮,简单的编码易于初学者学习,对vrml更深入的了解。-Virtual reality, vrml achieved with five lanterns shining, simple and easy for beginners to learn the coding, a better understanding of the vrml.
D2FFT
- 二维傅里叶变换,是求解3D图像中重要图像处理步骤,也可转到一维之后再按照一维的规则进行编码-After the two-dimensional Fourier transform, the 3D image is to solve an important image processing step can also go further in accordance with a one-dimensional one-dimensional coding rules
DFF
- 该编程通过变焦算法实现三维重建。该算法速度快,对硬件要求不高,已经调试通过,并且关键部分有注释。-The three-dimensional reconstruction by zooming programming algorithm. The algorithm is faster, less demanding on the hardware, debugging has been passed, and a key part of the Notes.
GRIP_Solid-surface-modify-the-color
- 运用UGGRIP语言编程,自动识别UG各实体面对UG实体各面颜色进行修改。-Use UGGRIP language programming, automatic identification of each entity UG UG entities each side of the face color changes.
pointcloud-_visualize
- 基于PCL点云的可视化程序 入门必备 点云数据是自行创建的立方体点云 读者可以自行替换成需要显示的程序-Point cloud visualization program Getting the necessary Point cloud point cloud data is self-created cube Readers can replace their own program needs to be displayed
lorenz-funcation-RK_4
- rk_4变步长龙哥库塔算法的LORENZ方程-rk_4 LORENZ function
VEex_assignment_1
- Opengl written with a three-joint robot arm program
dianying
- VRML建模非常好用 VRML建模非常好用 VRML建模非常好用 VRML建模非常好用 VRML建模非常好用 -VRML modeling is very easy to use VRML modeling is very easy to use VRML modeling is very easy to use VRML modeling is very easy to use VRML modeling is very easy to use VRML modeling is very ea
Setup
- 这实在solidworks里面的建立程序的一段代买,创建一个新的setup-Solidworks inside This is the section on behalf of the establishment of procedures to buy, to create a new setup
test
- 计算机视觉,图像处理,图像链接,图像校正,图像深度图-computer vision
70
- 三维视图制作 请将程序中的main()函数中的 initgraph(&gdriver,&gmode,"e:\\TC") 函数中的"e:\\TC" 更改为你的TC安装目录。 比如你的TC安装目录为D盘的Tools目录下的TC目录,那么上述语句改为: initgraph(&gdriver,&gmode,"d:\\Tools\\TC") -Three-dimensional view of production
CameraCal_Test
- generation of the world 3D points and corresponding image points (modeling of the camera behaviour