资源列表
Animation1.4.1.2
- 布料模拟的程序,参考较多近期论文,实现的模型基于弹簧——质点模型,实现效果不错-cloth simulation procedures, more recent reference papers, the model based on spring -- particle model, achieving good results
vtk编程技巧
- vtk是目前三维重建方面一个大型的函数库,广泛应用于医学、计算流体力学、三维数据可视化等方面-VTK is a three-dimensional reconstruction of large libraries, widely used in medicine, computational fluid dynamics and three-dimensional data visualization etc.
vtk编程指导
- 这是一款基于vtk编写的小程序,其主要目的是让大家了如何调用vtk编程,希望对大家有参考意义
FillPolygon
- 用C实现的多边形填充算法,该算法效率很高,经过实际应用-C realized polygon filling algorithm, which is highly effective, practical applications after
treetreeline
- 一个小的画直线的程序,鼠标点击取点,并支持坐标输入! treetree42-a small painting of a linear process, from mouse clicks, coordinate and support the input! Treetree42
cutline
- 这是一个简单的画图程序,能实现画直线与普通画笔一样的画图功能,并能对它们进行任意的裁剪,本人水平有限,程序必存在许多不足,望高人们能多加指点。-This is a simple drawing program, able to draw straight lines with the same brush ordinary drawing capabilities and their arbitrary cut, I limited, and certainly there are many p
CLIPLINE
- 可以实现线段的裁减 ,对初学者有所帮助-segment can be achieved reductions to help beginners
GraphTool
- 使用MFC实现一个绘图程序 功能:类似于Windows系统的画图程序。具有画图、填充图、打开图形文件等功能。 使过SkinMagic优化程序界面;-use a drawing program functions : Windows system similar to the drawing program. With drawing, filled with maps, graphics files opened functions. So too SkinMagic optimizat
MyPaint1.0
- 设计思路: 对Windows XP自带的画笔程序进行分析,一般User画图过程: 首先鼠标选择绘图工具,然后选择颜色,接着按User需要作图。User对产出的图像进行操作。 对图形元素抽象出公共属性,设计我的画板的作图过程: 选择工具 、画预览效果、User满意并确定、绘制效果。 下面是程序用到主要变量: 当前绘图点粒度:int iGranularity 当前使用颜色:COLORREF curColor 当前绘图状态:int iPaintStatus
MidpointCircleDemo
- 中点画圆法算法实现,能够实现坐标平移,支持鼠标绘图-midpoint Circle France algorithm to achieve coordinates translation, mapping support for mouse
Delphi画图2
- 用delphi开发的windows下的一个绘图程序.-development with the windows of a drawing program.
多边形内点
- 详细用法请看文件说明,该程序用matlab编写,挂用vc++编译器编译而成,程序用途:找出在任意多变形内的象素点-detailed document indicates that the procedures used to prepare Matlab, linked with vc + + compiler compiler which, procedures purposes : to identify more arbitrary deformation within the pixel