资源列表
lp
- 对于刚入门混沌的人非常有利 希望大家在动力雪中找到自己的快乐!-chaotic system lyapunov matlab control
winbgi
- VC图形编辑函数库,添加到工程头文件中即可-VC Graphics libraries, header files added to the project can be
ZIGBEE
- 本资料为本人自己画的zigbee模块的资料,包括原理图、PCb板等-This information is my own painting zigbee module information, including schematics, PCb board
program-estimated
- 包含三个功率谱的程序函数,分别是Batllet频谱估计法,Music频谱估计法,以及Welch频谱估计法,清晰明了,注释清楚。-The program contains three power spectral function, namely Batllet spectrum estimation method, Music spectrum estimation method, and Welch spectral estimation method, clarity, comments c
bresenham
- 将中点Bresenham算法推广到绘制任意斜率的直线段。使用对话框输入直线的起点和终点坐标。-Midpoint Bresenham algorithm will be extended to the slope of the straight line segments drawn arbitrarily using dialog to enter the line start and end coordinates.
test1
- 将中点Bresenham算法推广到绘制任意斜率的直线段。使用对话框输入直线的起点和终点坐标,以屏幕中心为二维坐标系原点,绘制任意斜率的直线段。编制CLine类,成员函数为MoveTo()和LineTo()。对边界像素的处理原则是“起点闭区间、终点开区间”,即要求所绘直线达到VC++的MoveTo()和LineTo()函数的绘制效果。-Midpoint Bresenham algorithm will be extended to the slope of the straight line se
2
- 将中点Bresenham算法推广到绘制任意斜率的直线段。使用对话框输入直线的起点和终点坐标,试以屏幕中心为二维坐标系原点,绘制任意斜率的直线段。要求编制CLine类,成员函数为MoveTo()和LineTo()。对边界像素的处理原则是“起点闭区间、终点开区间”,即要求所绘直线达到VC++的MoveTo()和LineTo()函数的绘制效果。-Midpoint Bresenham algorithm will be extended to the slope of the straight line
FunWithGravity_src
- Fun with Gravity just a simple program to demonstrate the gravity
Desktop
- amazing factorial program fantastic
Desktosp
- i am gonna be a super cat
CSpline
- 利用Cardinal绘制样条曲线。传入控制点坐标生成插值点坐标-Cardinal Line
Wavelet_OMP
- 压缩感知重构算法,非常简洁,易懂,可用于各种随机信号的重构算法,是初学者很好的学习资料-Compressed sensing reconstruction algorithm is very simple, easy to understand, can be used for a variety of random signal reconstruction algorithm is good for beginners learning materials