资源列表
CSharp_ArcEngine_EagelEye
- 在VS环境下,应用C#和Arcgis Engine,实现对地图进行鹰眼图操作,调试无误-In VS environment, using c# and Arcgis Engine, eagle eye diagram of map for operation, debug and correct
MYMap
- 一套基于MYMAP,C#的开源GIS程序,编辑后可以直接使用。需要的下载。适合做开源GIS-
gdal200
- VS2012编译GDAL2.0.0,很好的遥感,地理信息系统图像处理库-VS2012 compile GDAL 2.0.0, a good remote sensing, geographic information system image processing library
mfcViewFrameWork
- 传统鱼眼视图的显示 ,还有一种自定义的算法,可参考进行鱼眼视图的研究-Traditional fish-eye view of the display, there is a custom algorithm, refer to the study of fish eye view
untitled_tin
- qt下实现基于离散点的tin网构建,算法能准确执行,效率高-qt achieved under build networks based on discrete point of tin, the algorithm can perform accurate and efficient
Functions-Qtnew
- qt下实现自定义凸包生成算法,具有较高运行速度-Under qt implement custom convex hull generation algorithm, with high speed
ConvexHull
- 基于C#开发的求解无序点云的最小凸包程序。-Based on C# development unordered point cloud solving the minimum convex hull program.
Doughlaspuker
- 基于C#实现的拉默-道格拉斯-普克算法对线节点进行平滑。-Based on C# implementation of Lamezia- Douglas- Puck line node smoothing algorithm.
DouglasPeucker_SmoothLine
- 基于C#开发的对CAD线使用拉默-道格拉斯-普克算法进行平滑。-Based on the C# development using the CAD line Lamezia- Douglas- Puck smoothing algorithm.
VB-realize-Bessel-geodetic-solver
- 用vb语言来实现白塞尔大地主题的正算和反算-VB realize Bessel geodetic solver
allshp
- shp文件,包含世界各国边界..............数据比较老了-shp countries_shp
1111
- MFC交互式画直线和圆,DDA算法,中点画线算法-MFC interactive draw a straight line and circle DDA algorithm, the dotted line algorithm