资源列表
多边形裁剪算法
- 最快和最好用的多边形裁剪算法-fastest and the best use of polygon clipping algorithm
randrect
- 这是一个画任意多边形的例子-This is a painting arbitrary polygon examples
将维对分和K均值算法分割图像
- 利用聚类算法分割图像,将维对分法只可将图像分为2部分,可以作为二值化的代码,K-均值法可将图像分为任意多部分。程序直接采用R、G、B三色作为特征参数,聚类中心为随机值,当然也可以采用其他参数,程序编译为EXE文件后速度还可以接受,但尚有改进的余地,那位高手有空修改的话,请给我也发份代码。-clustering algorithm using image segmentation, Victoria right method can only image is divided into two p
dxy-image
- 一个图像处理源程序,包含了许多重要功能,如:对图像进行二值化,按照明暗度对图像轮廓进行提取,提取骨架,各种形态学处理,开,合,腐蚀,扩张等等,是个非常有实用价值的源码-a source image processing, including many important functions, such as : two pairs of images value, in accordance with the degree of shading profile images extracted
放烟花的五个程序
- 可以嵌入到网页中,实现放烟花的效果 非常漂亮-can be embedded into a Web page and realize the effect of fireworks is very beautiful
图形学画线画圆滑多边形的实现
- 图形学中的基本画图算法的实现,可能会有点小问题,请自己校正-graphics, the basic algorithm for drawing the realization may be some minor problems, its own calibration
java特效-闪电中的城市
- 用java制作的特效,模拟一个在闪电中的城市,效果逼真,是java特效制作的范本. -with production effects, a simulated lightning in the city, lifelike rendering of java model.
BCBGaoJiJieMianTeXiaoBaiLi
- C++ Builder高级界面特效制作百例-100 example of the make c++ bulider senior interface specially good effect
火焰烟云等不规则物体的建模方法研究综述
- 火焰烟云等不规则物体的建模方法研究。本文章可以帮助游戏开发者准确认识不规则物体建模的基本要领,提高建模速度-flame irregular objects, such as plume modeling method. This article can help game developers an accurate understanding of the irregular object modeling basic essentials, improve speed Modeling
图像高斯模糊处理
- 此vc++程序可实现图像高斯模糊处理和复原。-this procedure can be realized Gaussian fuzzy image processing and recovery.
《图象分割》
- 有很多朋友在找章毓晋的《图像分割》一书电子版。 在这儿贡献给所有搜寻它的朋友们 是djvu格式的,下载一个插件就可以了-many friends want to find the ebook <partition the graphics> here i share it with you,it s formal is djvu, you should download a file to use it
0213201_04_vq
- vq算法用于图像的有损压缩。生成码本。用于彩色24bit bmp文件-a follow Algorithm for Image Compression. This code generation. Bmp for 24bit color documents