资源列表
199507
- 对给定的点,进行B样条拟合,形成自由曲面网格,然后进行着色。-Given point, the B-spline fitting, and the formation of free-surface mesh, and then coloring.
3DCar
- 这是一个3DCar的场景模拟,很小型的,供入门学习参考-This is a 3DCar scene simulation, very small for beginners to learn the reference
round
- 这个一个小型的场景模型,供入门学习使用,有兴趣-A small model of the scene for beginners learning to use, interested to see
pE5pBDp92pE6pA1pA3
- 不规则碰撞检测,c++写得,很适合初学者-Irregular collision detection C++ written, it is suitable for beginners
Camera-Part3
- OPENGL摄像机鼠标控制参考,用鼠标控制摄像机移动。-The OPENGL camera mouse control and control the camera movement with the mouse.
Camera-Part2
- OpenGL键盘控制摄像机移动。简单初学实例。-The OpenGL keyboard to control the camera movement. Simple beginner instance.
SingleDoubleBuffer
- 一个用来表示opengl单缓冲和双缓冲区别的例子。-opengl single buffer and double buffer
BezierSurface
- openGL中BezierSurface在C++中的实现-BezierSurface C++ openGL
opengl-simple-demo-menu
- 简单的图形绘制软件包示例程序:要求能实现画文本、画线、三角形、矩形和点的绘制及菜单。-Simple drawing package sample program: Request to draw text, draw lines, triangles, rectangles, and points to draw menu
readImage
- opengl中的关于读取图像的详细代码.文件抓取是此项功能的重要内容.-readImage.c about image catch
ball
- 编写一个OpenGL程序,实现以下功能: 绘制若干OpenGL基本体素(三角形、三角形带、四边形、四边形带)构成的球体。可以控制改变球的数量和球的体积,来改变基本体素的数量以及顶点的数量。可以通过改变glPolygonMode,切换是否填充所绘制的基本体素。利用函数glutGet(GLUT_ELAPSED_TIME)(returns the time in milliseconds since glutInit or the first invocation of the function)
Five-surface-slashes-around-Y-axis
- 正五面体斜线绕Y轴旋转;用OPENGL实现正五面体,设置颜色,并绕Y轴旋转,效果还不错-Five surface body diagonal rotating around the Y axis using OPENGL to achieve positive surface of the body five, set the color, and rotating around the Y axis, the effect is also good ..