资源列表
controlled-transparent-shader
- 可控制透明的unity shader,效果比unity pro自带的透明效果好。实用,可调参数多。-Can control the transparency the unity shader, the effect is better than unity pro comes with transparent effect. Practical, multi-adjustable parameters.
20120523-pedsim-2-2.src
- 本程序是一个基于opengl的大规模人群模拟的例程,主要利用Helbing的行人力学模型进行模拟-This procedure is a routine opengl massive crowd simulation-based mainly use the Helbing pedestrian mechanical model to simulate
vedioplay
- 在这一次的教程中,我们将介绍如何利用Phonon框架来创建一个视频播放器。 -In this time of the tutorial, we will introduce how to use the Phonon framework to create a video player.
ZHCAD
- 实现点、线的绘制并且为可以改变他们的形式以及样式,是一款真正的电线编辑工具-To realize the drawing of point, line and can change their form and style, is a real wire editing tool...
VC6--MFC-OpenGL-Demo
- VC6.0 的环境下,使用MFC 编写Opengl 程序的测试程序写法,仅作为新手指导-VC6.0 environment, using MFC to write a test program Opengl procedures written only as a novice guidance
EasyCollisionDetection
- 最简单的关于碰撞检测的程序,小球碰撞墙壁,速度恒定,在坐标轴上运动,碰到墙壁后弹回-Simple collision detection procedure, a small ball collision walls, constant speed, axis movement, hit a wall bounce
Specular-reflection
- 国内一个大牛写的镜面反射效果,不用说效果非常棒,比unity自带的好太多,如果需要镜面反射效果这个shader非常有用。而且源代码也有很多值得学习和借鉴的地方。-Domestic Daniel wrote specular reflection effect, needless to say the effect is very good, much better than unity comes, if the effect of specular reflection shader usef
OpenGL
- OpenGL实现三维绘图 三视图及相应的操作-OpenGL 3D drawing three-view and the appropriate action
qt-and-opengl
- qt与opendl 我们将介绍如何利用Qt创建OpenGL窗口并在其中绘制图形。 -qt and opengl We will introduce how to use the Qt create OpenGL window and in the drawings.
V2.0
- 增强版arcball视角控制,左键旋转,右键缩放,ctrl+左键实现平移-The enhanced version arcball perspective controler, left button is rotation, right button is zoom, ctrl+ left button is translate
a6
- 对三维模型实现纹理的贴图,并且同时具有光照效果-texture on the model,high level of opengl programming
OpenG-Draw-Mesh
- 功能:显示栅格数据 特点: 1 通过GDAL读取栅格数据 2 在MFC对话框上创建OpenGL窗口 3 在OpenGL窗口中显示栅格数据-Function: display raster data features: read by GDAL raster data to create OpenGL window in MFC dialog in the OpenGL window display raster data