资源列表
Stars-OPENGL
- 本程序基于VC++语言和OPenGL语言相结合,利用OPenGL中粒子系统原理,在MFC界面内完成绘制天上星辰的3D仿真效果。该星辰有动态三维旋转效果。-The program is based on VC++ language and OPenGL language, combining use OPenGL particles in the system principle, in MFC interface of the stars of heaven finish rendering 3
Waterfall-OPENGL
- 该程序基于VC++语言和OPenGL语言相结合,利用OPenGL中粒子系统原理,在MFC界面内完成绘制从天空下雨的3D仿真效果。该界面中主要以其中一点为中兴点喷射弧形粒子,达到仿真效果。-The program is based on VC++ language and OPenGL language, combining use OPenGL particles in the system principle, in MFC interface to finish drawing from t
3DSLoad
- 该程序基于VC++语言和OPenGL语言相结合,绘制了天空和地形,在地形中放入了一个木箱和一个石球,还有一个人物。通过摁W、A、S、D四个键可以模拟人物在地形上移动,左上角会有移动的速度以及移动时刻的坐标值。-The program is based on VC++ language and OPenGL language combination, draw the sky and topography, the terrain is placed in a wooden case and a
sdudy1
- 学习opengl的第一课,建立opengl窗口-lesson one for studying opengl , setting up a opengl windows
study3
- 学习opengl的第三课,关于opengl颜色的设定-opengl lesson3 ,setting colors
study7
- opengl课程之七,学习纹理过滤,opengl光线,以及键盘输入控制-lesson7 ,texture Filters, lighting ,keyboard input
opengltest
- 监测由opengl绘制的图形干涉情况。利用c++语言读取点并对场景进行渲染。-Monitoring opengl rendering graphics interference
FlyingClock
- OpenGL程序-会飘动的时钟,根据NeHe框架编写,时钟纹理使用GDI+编写,初学图形学作品。-The OpenGL program- the flying clock, according NeHe framework written clock texture GDI+ write beginner graphics work.
spherefunction
- 球谐函数的demo,将球谐函数可视化,加深对球谐函数的理解,对高级光照打下坚实数学基础。 我费了好大得劲,也是我在别人代码的基础上改的。-Spherical harmonics demo ball harmonic function visualization, understanding spherical harmonics, advanced lighting and lay a solid mathematical foundation. I take a great handy,
nvImage
- Nvdia的opengl最新l图形开发库,包括hdr、dds、png格式-the Nvdia s latest graphic develop kit for OpenGL,include "hdr","dds","png" format
opengl43-quick-reference-card
- Opengl 4.3函数速查手册,可查到各种函数的相关参数-OpenGL 4.3 API Reference Card,in which various functions parameter is available.
opengl-read-3ds-format-file
- 对OpenGL做了基本的介绍,并详细介绍了3ds模型的文件格式.在VC++下的OpenGL编程中完成了3ds模型 的读取与重绘.并例举了一个3ds模型验证了程序的可行性.-The paper has a basic presentation in OpenGL and introduces file format of 3ds‘models in detail.It completes read and redraw of 3ds models in the OpenGL program