资源列表
用VC++和OpenGL生的的三维管线 sanweipingbao
- OPENgl实例,供OPENgl初学者学习使用,c++图形学参考实例,欢迎下载(OPENgl example, for beginners to learn to use OPENgl, c++ graphics reference examples, welcome to download)
water.tar
- opengl实现水波纹效果,包含脚本,以及纹理文件,可以作为水波纹学习资料(To achieve water ripple effect, including scr ipt, and texture files, can be used as water ripple learning materials)
sharpGL_test_1
- 一个sharpGL的空专案,已经有了视窗(A sharpGL empty project, already have Windows)
CNC_Viewer_src
- CNC_Viewer仿真路径源码资料,可以4个视图同时查看G代码路径,可以选择铣床或车床模式(CNC_Viewer simulation path source data, you can view 4 G code path at the same time, you can choose milling machine or lathe mode)
区域填充
- 用水平扫描线从上到下扫描由点线段构成的多段构成的多边形。每根扫描线与多边形各边产生一系列交点。将这些交点按照x坐标进行分类,将分类后的交点成对取出,作为两个端点,以所填的色彩画水平直线。多边形被扫描完毕后,填色也就完成。(A polygon consisting of a plurality of segments consisting of a line segment from bottom to bottom by horizontal scanning. Each scan line p
三维
- 设定相关参数如表面材质、光源、光照和着色参数等 完成绘制(Set the parameters such as surface, material, light, illumination and shading parameters to complete the drawing)
太阳系
- 实现宇宙行星旋转,有纹理贴图和粒子特效,采用vs2010和opengl结合(Achieve planetary rotation, and use texture mapping.)
别墅
- 完整的opengl项目,实现了别墅的绘制,采用opengl和vs2010结合(Complete OpenGL project, the realization of the villa drawing, using OpenGL and VS2010 combination.)
opengl画圆和直线
- c++,使用OpenGL库,运用bresenham 算法进行画圆和画直线的操作并显示(The use of Bresenham algorithm for circle and draw a straight line operation and display.USE c++ AND OPENGL)
OSG立方体渲染
- OSG立方体渲染:实现了C++语言下的OGS立方体渲染,每一个面贴一张图。(OSG cube rendering: C++ language implementation of the OGS cube rendering, each surface attached to a map.)
opengl picture
- 使用opengl基础画圆、画线、画多边形,进行色彩填充部分旋转组合而成的作品。(The use of OpenGL basic painting circle, draw lines, draw polygons, color filling, partial rotation of the portfolio.)
Bezier Curve.c
- Bezier Curve implementation with cpp