资源列表
code42
- opengl实现3D文字的旋转源代码参考-opengl realized 3D characters rotating reference source code
Surfaceik
- VC++和OPENGL的经典开发例程参考-VC and OpenGL development of the classic routines reference
Normals2
- 一个OPENGL实现管道模拟的例程源代码-an OpenGL pipeline simulation routines source code
1323342356378
- 右击菜单选择图形,左击开始绘制,颜色是异或的-right-click menu to choose graphics, start drawing down on the left, the color is different or the
MouseSel_scr
- One another approach for picking objects with the mouse in OpenGL scene.-another approach for picking objects w praxiology the mouse in OpenGL scene.
GL3DClipping
- vc+opengGL用来实现手动的裁剪功能-vc opengGL used to achieve manually cutting function
GLPolygonFill
- vc+openGL 用来实现手动的多边形填充功能-vc openGL used to achieve manually filled polygon functions
GLNURBS
- vc+OpenGL用来手动实现NURBURS程序-vc OpenGL for manual procedures to achieve NURBURS
GLFractals
- vc+openGL用来实现图形分形的程序,-vc Open GL graphics used to achieve Fractal procedures,
GLTextureMapping
- vc+Opengl用来实现程序的帖文理功能-vc Opengl procedures used to achieve the function of Arts and Sciences Tie
sevenstar
- 基于OPENGL的开星源程序,可以转动,彩色星空-based on the OpenGL open-source, rotation, color STAR
ogl_basic_collision
- The source code upon which this tutorial is based, is from an older contest entry of mine (at OGLchallenge.dhs.org). The theme was Collision Crazy and my entry (which by the way took the 1st place :)) was called Magic Room. It features collision dete