资源列表
用Visual C++ 6实现OpenGL编程
- 用Visual C++ 6实现OpenGL编程,有详细的说明,只要学过就能看懂。-Visual C 6 achieve OpenGL programming, a detailed descr iption, as long as could be read to learn.
光线法
- 通过直接计算得出的三维图像, 没有引用opengl, 纯数学计算-through direct calculation of 3D images, it is not in use opengl, pure mathematical calculations
地平线
- opengl作业,可以按键控制偏移,改变视角,缩放。实现交互。-opengl operations, offset control buttons, changing perspectives, zoom. Interactive.
二十面体(Array)
- 绘制二十面体,使得八个脚个有一个图形,有棱柱之类,是线框图。-mapping Icosahedral, making eight feet out with a graphic, such as Prism, wireframe.
光照场景
- 实验中,我们综合利用了计算机图形学里面三维图形图象的基本算法,以及表面映射算法,成功的在屏幕上显示了一个ZHUONMIQAN,在设计过程中,我们还运用了计算机控制光线明暗算法,给花盒加上了逼真的光照效果。-experiments, we Comprehensive Utilization of the 3-D computer graphics imagery inside the basic algorithm, and surface mapping algorithm, the succe
star
- 绘制一个这样的图案,一个大星周围有一系列的小星,使用方法:原点转移。-Draw a picture which there are a number of small star around a big star.Method: central point transformation
ogl_particle_system
- 该文件是用c++程序编写的openGL的原代码,主要是用来演示一个基于一个三维平台的喷雾示例.-The document is prepared by the procedure c openGL the original code is primarily used for a demonstration platform based on a three-dimensional example of the spray.
ogl_solidnode_bsp墙壁
- 本代码主要是介绍了一个基于opengl开发环境的c++代码,主要生成的是门的形状.-this is the main source of a development environment based on opengl c code, the main formation in the shape of the door.
ogl_color_key门
- 本程序是基于opengl开发环境的c++代码,主要是生成门的图形.-opengl development environment based on the c code, the main door is generated graphics.
ogl_vertex_data转动的正方体的融合
- 本程序是基于opengl平台的c++代码,主要体现的是一个融合图片的旋转立方体.-this program is based on the platform opengl c code, the main picture is a fusion of rotating cube.
ogl_textured_sphere地球
- 本程序是基于opengl平台而生成的c++代码,其表达的图形是地球(球体).-this program is based on the platform opengl c generated code, the graphic expression of the Earth (ball).
ogl_texture_blending融合
- 本程序是基于opengl平台而开发的3d c++代码,表示的图形是贴有图片的立方体-this program is based on opengl platform developed by the 3d c code, the graphic pictures posted with the cube