资源列表
OSG 头文件改名工具
- osg 头文件没有.h后缀。观看不方便。 这个工具直接选择osg头文件的路径可以将所有头文件改为.h(change osg source code head file to .h)
CUBLAS_Library
- GPU手册文档,学习必备。特别适合新手学习和写代码(GPU manual documents, learning must be necessary. Especially suitable for beginners to learn and write code)
OpenGL_Nehe中文
- 定义了一个跨编程语言、跨平台的编程接口规格的专业的图形程序接口。(A professional programming interface for cross programming languages and cross platform programming interfaces is defined)
texture
- 用opengl实现的一个太阳系运行系统。(A solar system operating system implemented with OpenGL.)
中点画线(提高)
- 在OpenGL环境下用c++语言实现中点画线算法画一万条直线(In the OpenGL environment, we use the c++ language to realize the midpoint line drawing algorithm and draw ten thousand straight lines.)
提高(Bresenham)
- 在OpenGL环境下用c++语言实现Bresenham画线算法画一万条直线(In the OpenGL environment, we use the c++ language to realize the Bresenham drawing algorithm and draw ten thousand straight lines.)
draw_line
- 使用openGL画直线,使用鼠标控制,左键按下开始画直线,松开完成(Draw straight lines with openGL)
bunny.ply
- ply3扫描源文件,可以作为opengl输入数据,很好的学习素材(Standford bunny.called "The Stanford Models", were scanned with a Cyberware 3030 MS scanner, with the exception of Lucy, who was scanned with the Stanford Large Statue Scanner, designed for the Digital Miche
opengl-environment-files
- opengl环境配置包。包含opengl使用必须的配置文件。glut,glew等。(opengl environment files,including the basic library such as glut,glew,libpng and so on.)
CLoad3ds
- 利用openGL实现3ds文件的加载,显示,展示(Using openGL to load 3DS files)
读取3DS文件例子
- 利用openGL,glut实现3ds文件的加载,显示(The use of openGL, GLUT to implement the 3DS file loading, display)
ReimannMapper
- 关于OpenGL的一些纹理映射的Demo及源代码显示,给予大家参考(Some texture mapping of OpenGL Demo and source code display, for your reference.)