资源列表
openGL鼠标操作和字符键盘操作
- 立方体鼠标旋转操作,附带一个键盘操作小游戏(openGL operation with mouth and keyboard)
绘制基本图元
- openGL绘制基本图元 ppt讲解及源码解析(OpenGL drawing basic graphic element ppt explanation and source analysis)
VC图像处理典型算法及实现
- vc图像处理典型算法及实现,里边包含了多个经典算法,希望对大家有帮助(Typical algorithm for VC image processing and Realization)
3D
- 自动旋转的立方体,点击鼠标按钮,立方体将按照一定规则进行旋转(Automatic rotation of the cube, click the mouse button, the cube will be rotated in accordance with a certain rule)
图形裁剪 (1)
- 图形裁剪有两个例子,直线,圆,若有需要可下载(OpenGL development package contains the header file,.Lib file, if necessary, can be downloaded)
gral-master
- This implementation is based on the js reference implementation. For example the StarWarSchema and the tests (among a lot of other things) are simply adapted to the Java world.
grapht-master
- Grapht is a light-weight dependency injector. It converts the dependency injection problem into a graph-based problem that can be solved and analyzed without constructing any components until a solution is guaranteed. The solution graph is also expos
lighting
- 实现地球绕着太阳转的简单模型,太阳为光源,地球在公转时受到太阳的光照(A simple model of the earth's rotation around the sun, the sun is a light source, and the earth is illuminated by the sun when it turns.)
Hierarchical_Modelling_examplecode
- 使用visual C++ 2000编写的openGL代码,展示了两个小例子(The openGL code written in visual C++ 2000 shows two small examples)
moveblocks
- The Shared Memory example shows how to use the QSharedMemory class to implement inter-process communication using shared memory. To build the example, run make. To run the example, start two instances of the executable. The main() function creates an
Texture_mapping_examplecode
- 使用visual C++编写的openGL代码,展示了Texture_mapping的例子(The openGL code written in visual C++ shows some examples of Texture_mapping)
Bezier_curve_surface_example_code
- 使用visual C++编写的openGL代码,展示了Bezier_curve_surface的例子(The openGL code written in visual C++ shows an example of Bezier_curve_surface)