资源列表
Particle
- 一个简单的粒子demo 平台为VS2005-A simple particle demo platform for VS2005
protectionscreen
- 利用OpenGL与VC++的结合实现了屏幕的实时保护,从而方便用户操作。-Reality of protection screen,it will offer me convient.
snow
- 基于MFC 底下的OPENGL 采用粒子系统绘制雪景-MFC OPENGL based on using particle systems under the draw Snow
OBJLoader
- 以vc++ 6.0为平台,建立MFC程序,实现OPenGL加载obj文件,并实现图形的旋转,移动,缩放,鼠标左键旋转,右键移动,中键缩放-To vc++ 6.0 as a platform to create the MFC program to achieve OPenGL load obj files, and graphics to achieve the rotation, moving, scaling, rotating the left mouse button, right mo
OpenGL-Sub-shaped-mountain
- 毕业设计!基于分形技术,模拟真是的山地,绘制出真实地山地。绘制效果非常逼真。-Graduation project! Based on fractal technology, analog is really mountainous and draw a true mountain. Drawing effect is very realistic.
polygone
- how to create a polygon through C++ using openGl
Collide
- 基于opengl的物体碰撞 基于opengl的物体碰撞-failed to translate
ogl_offscreen_rendering_1
- 基于opengl实现的离屏渲染效果,基本思路是渲染到纹理。-Opengl implementation based on off-screen rendering, the basic idea is to render to texture.
graphics-image_performance
- 图形学上机实验:图形性能。利用GLUT库,编写一个OpenGL程序,实现绘制若干OpenGL基本体素、可以控制改变球的数量和球的体积、切换是否填充所绘制的基本体素、使绘制的球体旋转、统计绘制时间。此外包含详细的实验报告。-Graphics on an experiment: graphics performance. Use GLUT library, write an OpenGL program to achieve certain rendering OpenGL basic elemen
UnderWater
- 利用openGL编写的一个水的动画,应该对大家用-prepared by the use of a water animation, we should use
FIGHTERTEST
- 飞机地形漫游系统 模拟一架飞机飞行的过程,包括飞机在三维地形上空的巡回飞行、发射子弹、喷射尾焰等部分。-Aircraft Terrain System Simulate an aircraft flying in the process, including a tour aircraft flying over the three-dimensional terrain, firing bullets, jet plume part.
C++BuilderOpenGL
- C++Builder环境下基于OpenGL的动画编程-C Builder environment OpenGL-based animation programming