资源列表
block
- 建立一個基本的OPENGL繪圖,繪製正方形的基本程式碼。-OPENGL establish a basic drawing, draw a square base code.
tree
- tree in opengl 3d from internet!
MonsterTruck-Program
- 3DS max 建模后 用opengl实现模型,包含地形和小车模型 天空盒 可以控制小车的运行等-Max OpenGL modeling with 3DS implementation model, including the terrain and the car model of the sky box can control the operation of the car, etc.
Robot
- 将deep exploration 生成的cpp文件,到openGl中显示的处理程序。其中使用方向键进行旋转,用F1线面转换,F2、F3放大缩小-Will deep exploration of the generation of CPP files, to openGl shown in process. Use of the key direction of rotating, with F1, line and plane conversion, F2, zoom-in F3
easydelauny
- 自定义三维点,利用OSG自带函数进行delauny三件剖分,得到三角网格-Custom 3D points, OSG comes the function for three split delauny, get the triangular mesh
GPU-AND-CG
- GPU编程与CG语言只阳春白雪下里巴人,CG编程入门-gpu programme and cg tutorial
ETMv2.3.1_source.zip
- 基于OGRE的地形编辑器 可扩展性强,非常好用 ,OGRE-based terrain editor scalability, and very easy to use
3Dksh_opengl
- 基于openggl的三维地形可视化实现 由输入点生成三角网-three-dimensional terrain visualization
Snow
- opengl游戏编程中的飘雪,有雪花和地面-opengl game programming is snowing, there is snow and ground
opengl-3d-car
- 基于opengl的小车漫游场景实现,小车模型通过3dmax创建并导入,并通过键盘控制小车移动。-Opengl-based car walkthrough scene, the car modeled by the 3dmax and import to the scene, and use keyboard to control the car movement.
Collide
- OPENGL中碰撞检测及碰撞之后发生的运动轨迹!-The OPENGL collision detection and collision trajectory!
stars
- 模拟太阳系。 /* 说明: 1.运行环境: Microsoft Visual Studio 2008 2.包含文件:图片六张(*.bmp),两个外部文件Texture.h和Texture.cpp 3.照明GL_LIGHT1 4.运用glTranslatef和glRotatef设置星球位置、公转和自转 5.运用Texturing覆盖星球表面 6.运用glBlendFunc设置太阳的半透明光晕 7.键盘‘a/A’,‘d/D’,‘s/S’分别控制:环境光、漫反射、镜面反