资源列表
HOTEDITbianjiqi
- 地图编辑器,也许有很多编辑器不过这款是08年新出的地图编辑器-Map editor, the editor may have a lot in 2008 but this is the new editor of the map
ch12source
- 计算机图形学(第三版)源代码。主要讲解图形学的光栅算法、三维观察、隐藏面消除、光照、纹理、绘制等算法和理论,并介绍可视感知、计算机动画、基于图像的绘制、可视化以及构建交互式图形应用等。-Computer graphics (third edition) the source code. Covers the grating algorithm, graphics with observation, the hidden 3d face elimination, illumination, tex
MYCOLLISION1
- 在openGL设置的场景中实现了球体碰撞的三维效果-Setting the scene in openGL to achieve three-dimensional effect of the collision sphere
OpenGL_1
- OpenGL实现变压器油气分析的立体图示法-OpenGL to achieve three-dimensional analysis of transformer oil and gas law Icon
OSG程序设计教程
- OSG程序设计教程.pdf, 学习 osg(osg program resource)
earth
- 自己写的openGL的读取模型,已经设置好光照等参数,只需要改变你的模型名称即可!-Write their own openGL read model, has set a good light and other parameters, only need to change your model name!
mfcPOPENGL
- 实现基于OPENGL的VC单文档应用程序框架以及全屏设置,对初学者有很大帮助。-Realization the OPENGL of VC single document application framework, as well as full-screen set, great help for beginners.
WateBottle_MFCVirsion
- MFC环境下的OpenGL编程,用于实现复杂物体的三维建模和动画显示,并实现了非常全面的菜单、鼠标、键盘功能控制,管理物体的运动状态,涉及现代C++编程技术、MFC编程技术和OpenGL编程,综合性很强-A OpenGL program developed in MFC IDE,which realized the 3D modeling and animation display of complex objects and also achieved a wonderful manageme
SingleCalib
- 单目视觉的恢复,摄像机标定,投影仪标定,以及立体恢复-The recovery of monocular vision, camera calibration and projector calibration, and three-dimensional recovery
opengl_game
- 用Opengl编写的2D拾取小游戏,从nehe教程中学习来的。-a game using opengl
MFC-based-method-of-circle-
- 这是一个基于C++MFC的圆的画法,包含opengl程序部分-This is a C++ MFC-based round of painting, including some opengl program
OpenGL
- opengl中文版教程,适合opengl入门者学习,由浅入深,很不错的,可以看看。-Chinese version of opengl tutorial for beginners to learn opengl, Deep, very good, you can look.