资源列表
2876teapotcontest
- 从obj文件中读取模型数据,并使用球面纹理映射模式渲染-Model for reading the data the obj file, and the use of sphere texture mapping mode rendering
fish
- OPENGL 鱼游动代码 可以通过鼠标产生涟漪 涟漪效果不好 建议更改-OPENGL-RIPPLE-FISH
bicubicTexture
- 实现纹理的双立方体插值计算,使用CUDA执行速度非常快。-Bicubic interpolation of the texture , using CUDA execution speed is very fast .
Chap07
- OPENGL红宝书第07章节的源代码,很全,适合新手阅读-OPENGL exam the first 07 chapters of the source code, it is wide, suitable for novice reading
Earth_Show
- 使用openGL库文件,在VC6.0下编程,通过纹理映射实现地球在MFC单文档下三维显示。-Using openGL libraries, under the program in VC6.0, texture mapping achieved by a single document in the MFC under the Earth three-dimensional display.
Z-Buffer
- 能画出一个立方体,旋转.成功消隐 ,着色-Able to draw a cube, rotating. Successful blanking, shading
Demotest
- 关于 Radiosity 的一个小的制作实例-Radios example
sample
- opengl 简单的程序窗口实现,新手必看入门代码-opengl window to achieve a simple procedure, Xinshoubikan entry code
simpleGL
- oepngl程序的简单例子,程序还可一 的-oepngl simple example program, the program can be one
Particle Demo
- OpenGL粒子系统演示程序,可以调节粒子系统粒子的各种参数.-OpenGL Particle System Demo, particle system can adjust the various parameters of particles.
opengl
- OPENGL做的一个拼图小游戏 具体操作,内部文档说明-OPENGL to do a puzzle game specific operations, internal documentation
3DMap
- 3维电子地图的初步框架,实现了部分功能,大家共享-three-dimensional electronic maps of the initial framework to achieve some functions, share