资源列表
3d
- 一个给予opengl的3d游戏编程实例,比较简单容易理解,是刚开始学opengl时参考的,希望对大家有所帮助
3DGAMEDESIGN
- 3D游戏设计的源代码,需要可以下,谢谢哟
OpenGL
- OPenGL入门参考资料,网上下载的博客网页完全版,很有参考价值-OPenGL introductory reference, download the full version of blog pages of great reference value
FindConvertex
- 计算几何中求散点的凸包,在opengl的环境中开发完成-Scatter in computational geometry convex hull of demand in the developed environment opengl
movelight
- 这个程序绘制一个小型的没有光照的线框立方体,表示场景中光源的位置,光源绕一个物体旋转,按下鼠标左键时,光源的位置便旋转30度。-This program does not draw a small light wire frame cube, that scene in the position of light source, light source rotating around an object, press the left mouse button, the light sourc
terrain
- 地表图像 简单实用 opengl 3d 大家可以-terrain opengl 3d
OPenGLdemo
- 可以用鼠标实现任意轴旋转平移缩放,提供Qt平台,win32平台和MFC平台,自己封装的RoamingScenceManager可以很容易构建opengl漫游场景。-You can use the mouse to achieve any axis pan and zoom, providing Qt platform, win32 platform and MFC platform, own package RoamingScenceManager can easily build opengl
virtual_human_animation
- 一片不错的论文,描述如何建立三维人体模型,以及如何实现对人体运动的控制,希望对大家有所帮助。-A good paper that describes how to create three-dimensional human model, and how to implement the control of human movement, we want to help.
TerrainModel
- 三维随机分型地形图,随机产生的地形,很有真实感,可以用来做虚拟地理环境,虚拟景区游览,网络游戏等~~ 基于OpenGL,vs2005~~.-Random three-dimensional topographic map type, randomly generated terrain, very realistic, can be used to make the virtual geographical environment, the virtual area tours, online
CHAPTER13
- 用opengl与VC++实现的3D场景的漫游! 对想学计算机图形学的很有帮助!-opengl for 3D
ch9source
- 计算机图形学(第三版)源代码。主要讲解图形学的光栅算法、三维观察、隐藏面消除、光照、纹理、绘制等算法和理论,并介绍可视感知、计算机动画、基于图像的绘制、可视化以及构建交互式图形应用等。-Computer graphics (third edition) the source code. Covers the grating algorithm, graphics with observation, the hidden 3d face elimination, illumination, tex
opengl_Geomipmapping
- 用openGL实现的GeomipMapping算法。可以用VC7.1直接编译通过。GeomipMapping算法是在3D游戏引擎中处理地形时应用非常广泛的算法。-achieved using openGL GeomipMapping algorithm. Can be directly translated through VC7.1. GeomipMapping algorithm in three D game engine when processing the terrain is ve