资源列表
Introduction.to.3D.Game.Programming2
- 龙书第二版,里面主要讲了是shader编程,并且里面的例子很好,适合初学shader编程的同学-Introduction.to.3D.Game.Programming.with.DirectX.9.0c.Shader.Approach is awesome. The examples in this book is pretty good, and fit for shader beginners.
cairo-1.8.6.tar
- c语言实现的2D矢量图形算法库,提供跨平台特性,通过基于OPENGL扩展模块能够实现硬件加速。-c language algorithm for 2D vector graphics library to provide cross-platform features, the expansion module OPENGL based hardware acceleration can be achieved.
3dplayplayplay
- 小游戏3d得 大家看看多支教多指 教-small 3d in the game more than we look at the number of exhibitions over the exhibitions
MySky
- OpenGL蓝天白云的模拟,介绍蓝天白云的模拟技术,采用的是盒子(Box)的方法。-OpenGL simulation of blue sky, blue sky simulation technology introduced, using the box (Box) method.
Texture-Mapping
- OpenGL的纹理映射与混合,比较简单,望采纳-Texture Mapping
OpenGL
- 使用OpenGL实现的图形 可以手动控制图形的变换-Using the OpenGL graphics can be manually controlled to achieve the transformation graph
NeHeOpenGL
- NeHeOpenGL opengl 开发;这是一个经典opengl代码。-NeHeOpenGL
NeHeChineseopenGLTutorial
- 我认为的最经典的openGL中文教程:Neke编的openGL教程,这是中文版的。-I think the most classic Chinese openGL Tutorial: Neke for the openGL tutorials, this is the Chinese version.
[nehe]OpenGL.rar
- Nehe的OpenGL学习资料中文版,是学习OpenGL最好的资料,Nehe
OpenGLSB-11-15
- OpenGL开发宝典第4版书中第十一二三四五章的代码
bmp-width
- 在OpenGL环境下,读取图像的宽度和高度,编译环境为vs2013-OpenGL bmp
terrin_1
- 讲述地形的资料,很详细和具体,尤其是对LOD算法的概括和阐述-Information about the terrain, very detailed and specific, especially for general and elaborate LOD algorithm