资源列表
shuimianxuanran
- 实现三维水面渲染,主要依据导入的栅格图像为依据,实现要求-Three-dimensional surface rendering, based primarily on the basis of the imported raster image
line
- OPengl中,使用函数point用点画直线-OPengl, using the function point with little straight line
Maxtire
- 这是一个对矩阵的操作算法,即使对矩阵进行转置和乘法。用C语言实现的。-This is a matrix operation algorithm, even for matrix transpose and multiplication. Realized with C language.
scrambler
- Scrambler matlab file is the first block in the WiMAX physical layer chain. Scrambler which receives digital data from MAC layer randomizes the information inorder to avoid long runs of zeros and ones.
OpenGL
- 使用模型视图变换移动光源(光源不动,物体动).-dada
xingxing_xitong
- opengl行星系统,使用键盘控制,球体的旋转-opengl planetary system, use the keyboard controls the rotation of the sphere
colorcube
- 立方体旋转程序 立方体旋转程序-colorcube
1.-Basic-Shapes
- basic drawing..using openGL-basic drawing..using openGL.....................
Bsplinefunction
- 利用B样条基函数的递推公式,计算非均匀三次B样条基函数-Calculate the non-uniform cubic B-spline basis function
opengl
- opengl的多边形绘制,并对多边形进行纠错-the opengl of the polygon rendering, and polygon error correction
tongbu
- 对三维混沌chen系统,实现了其自同步运算
test
- 利用openGL的2次曲面函数画3个等角度的圆柱体-2 surface function in openGL to draw three angles, cylinder